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Updated as of 12/19/2024
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various STRATEGY & TACTICS # 348: Siege of Jerusalem Siege of Jerusalem is a two-player wargame simulating the epic Roman assault on the city of Jerusalem in AD 70. The battle pits a veteran Roman army commanded by Titus Flavius against Judean rebels who are making an epic stand. The game system emphasizes command control and the use of both troop and siege units. Players randomly pick command markers to generate actions, modeling the chaos of battle. The Roman objective is to take Jerusalem, while the Judean objective is to delay the Romans long enough to claim an apocalyptic victory. There are two players in the game: Roman and Judeans. The game consists of five months of battle (one turn each). Within each month turn there will be several Impulses, each representing anywhere from a day to a couple weeks of intense combat plus periods of reorganization. Each hex on the map represents 200 yards. Each Roman Legionary unit represents two cohorts (800 to 1,000 men). Cavalry units are about 400 each. Auxiliary units represent groupings of 1,000 men. Judean units range from 500 to 2,500 fighters. A leader represents a great man or a lower commander along with their staff and elite guard troops. Components: 22 x 34-inch game map, 228 9/16-inch counters, and magazine.1 vol, 84 pgs 2024 US, DECISION GAMES NEW-pb, available mid August 2024 ......$50.00 discount: :10% rct ..see our ANCIENT
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