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Books at On Military Matters
Updated as of 5/01/2025
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![]() WORLD AT WAR #102 Invasion Australia 1942 Invasion Australia 1942 is an operational level two player wargame covering a hypothetical Japanese invasion of Australia in 1942. There was a debate between the Imperial Japanese Navy (IJN) and Imperial Japanese Army (IJA) over the course of the war. The IJN wanted to invade Australia, although the IJA opposed such an invasion on the grounds of lack of troops and shipping. In the end, the Japanese decided to launch an invasion of the Solomons with the possibility of moving against New Caledonia. The game assumes that the Japanese won the Battle of the Coral Sea (in May 1942) and captured Port Moresby in New Guinea, turning it into a base to cover the actual invasion of Australia which commenced in July of that year. The central game system is Logistics Points (ATP) which represent sea lift capacity (for the Japanese) and ground communications (for the Allies) given the distances from the main Allied bases in southern Australia and the actual theater of operations in northern Australia. Each hex represents 62 miles (100 kilometers) and each turn from one to three weeks. Ground units are regiments, brigades, and logistical installations. Aircraft units represent from two to six squadrons. Naval operations are handled abstractly. Comes with 22 x 34-inch map, one counter sheet of 176 5/8-inch counters, and magazine.1 vol, 62 pgs 2025 US, DECISION GAMES NEW-pb, available late May 2025 ......$50.00 discount: :10% rct ..see our WWII
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