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Books at On Military Matters


Updated as of 5/28/2020

ABBREVIATIONS: dj-dust jacket, biblio-bibliography, b/w-black and white, illust-illustrations, b/c-book club addition.
rct - recent arrival or pending publication, spc - OMM Special Price
Weekly eFlyer: 4/30/2020

1-223470 Buckland, Robin Modelling German World War II Armoured Vehicles Modelling German World War II Armoured Vehicles is an essential reference for wargamers and modellers who build and paint World War II German armoured vehicles. It provides extensive information on the vehicles, describing what was used and when, and how the vehicles evolved and were adapted to perform specialized functions. Photographs of vintage vehicles have been included to enable the creation of realistic models. 1 vol, 160 pgs 2020 UK, THE CROWOOD PRESS
NEW-pb, available late May 2020 ......$35 DISCOUNT:10% rct

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1-223460 Cole, Tom Modelling British World War II Armoured Vehicles Step-by-step building and painting guides illustrate vehicles in 1/35, 1/72 and 1/76 scale. Modelling British World War II Armoured Vehicles features models, often with a comparison of models from different manufacturers including M3 Grank Mk1, Cromwell Mk 1V, Royal Marine Centaur and Sherman M4A1 and Crab.1 vol, 192 pgs 2020 UK, THE CROWOOD PRESS
NEW-pb, available late May 2020 ......$35 DISCOUNT:10% rct

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1-223450 Haskins, Ray Modelling and Painting WWII US Figures and Vehicles Modelling and Painting WWII US Figures and Vehicles covers the modelling and painting of US armed forces in the Pacific, on D-Day and during the liberation of Europe in 1/35, 1/56, 1/72 and 1/76 scales. Historical overviews set the scene, followed by detailed step-by-step modelling and painting guides for the creation of accurate and realistic models, whether for display or wargaming.

With over 250 colour photographs, this book includes the following models for personnel: infantryman, paratrooper, Ranger, Marine, airmen, combat engineers, tank crew and General George S. Patton. It also includes models for small arms and artillery and for the following vehicles: tanks, half-tracks, tank destroyers, jeeps, armoured cars and many more.0 vol, 128 pgs 2020 UK, THE CROWOOD PRESS
NEW-pb, available late May 2020 ......$30 DISCOUNT:10% rct

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1-223480 Howarth, Duncan Scale Military Figure Conversions Converting models figures is a fascinating pastime, which can become rather costly if you choose models in metal, or resin. For those of us on a budget, yet still wanting to achieve a more than acceptable result, polythene figures [more usually the province of wargamers] set an interesting challenge. Today, we are blessed indeed that a great diversity of model soldiers, sailors and airmen in all scales, from all of the major combatant nations throughout history, are available from some very notable manufacturers across the world. The book includes detailed step-by-step guides to: Modifying figures - Changing arm and leg positions - Altering uniforms - Adding extra detail - Changing faces - Choosing the right tools for the job - Detailing your figures - Historical accuracy1 vol, 192 pgs 2020 UK, THE CROWOOD PRESS
NEW-pb, available late May 2020 ......$30 DISCOUNT:10% rct

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1-223510 Rutherford, Bill US Army WWII Unit Organizations This book contains extensively researched and detailed organization charts for 253 units ranging from squad to company level, with additional battalion-level and higher level charts and diagrams to put everything into context.

Extensive notes explain how everything fits together and provides the reader an immense amount of information with which to better understand US Army organizations, and to organize one's miniature armies for battle on the tabletop1 vol, 82 pgs 2020 US, TEST OF BATTLE GAMES
NEW-pb, available late May 2020 ......$35 rct

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1-223440 Garton, Philip In Deo Veritas - Fast Play Rules for Exciting Seventeenth Century Battles In seventeenth century Europe it must have seemed that there was always a conflict somewhere. This century of battles is the inspiration for these wargames rules.

Designed for ease of play, 'In Deo Veritas' offers a player experience based on the commander's problems. The rules are designed to create a feel for the uncertainty of battle. Keeping the men going, even when things don't seem too good, is critical for success.

Units become progressively disabled as disorder sets in and cohesion begins to suffer. At the heart of the game is a simple Disorder Test. If commanders don't take care to maintain cohesion then their forces could be heading for destruction!

In weighing up the scale of your achievements at the end of the game, will you be able to claim a major victory in your dispatches? Just take care to remember that your next battle may not be so successful.

Using the smaller scales of 6, 10 or 15mm the usual 6' x 4' table gives a scale battlefield over a mile wide. This is large enough to cover all but the largest engagements.

The six historical battle scenarios provide different challenges and give players the insight into the nature of seventeenth century warfare. The Terrain Generator and a system of points allow the players to develop their own scenarios.

In battle nothing is certain but generals that practice their skills are more likely to be victorious1 vol, 118 pgs 2020 UK, HELION AND COMPANY
NEW-pb, available late May 2020 ......$30 DISCOUNT:15% rct

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3-527817 Oman, Brent FIELD OF BATTLE PIQUET: 1642-1900 3rd Edition Field of Battle 3rd Edition: Refined and expanded, with new rules and expanded period specific rules. Covers the period 1642-1899 with the same core rules, but uses period specific rules to capture the tactical nuances of each period. Includes a complete campaign system, Season of Battle. Full color. Includes card pages. The extra decks are not required to use these rules, just
a nice add on.

Field of Battle is a stand-alone game - no additional supplements are necessary. The same basic rules and procedures are used for all periods. Additional period specific rules and playsheets are included for each of the following wars:

English Civil War 1642-1651
War of Spanish Succession 1701-1714
Great Northern War 1700-1721
Jacobite Rebellion 1745-1746
Seven Years War 1756-1763
American War of Independence 1775-1783
Napoleonic Wars 1799-1815
Mexican-American War 1846-1848
Anglo-Sikh Wars 1845-1846, 1848-1849
Crimean War 1853-1856
Franco-Austrian War 1859
American Civil War 1861-1865
Austro-Prussian War 1866
Franco-Prussian War 1870-1871
Russo-Turkish War 1877
Anglo-Zulu War 1879
Anglo-Sudan War 1881-1899

Season of Battle, a complete campaign system, is also included. Season of Battle is easy to play, requires minimal record keeping, and provides context for your Field of Battle games.


1 vol, 156 pgs 2020 US, PIQUET
NEW-pb, available late May 2020 ......$40 rct

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1-5278171 Oman, Brent Field of Battle Deluxe Sequence Card Decks - double decks Field Of Battle 3rd EDITION Deluxe Sequence Card Deck Double Deck. This is two 54 card sequence decks for Field Of Battle Horse and Musket period rules. Two decks to enhance your game play. It is a great addition to an already great game1 vol, 130 pgs 2020 US, PIQUET
NEW-pb, available late May 2020 ......$24 rct

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1-5278172 Oman, Brent Season of Battle Campaign Card Deck One 54 card Casino quality playing card deck. Includes the map cards for Season of Battle.
1 vol, 130 pgs 2020 US, PIQUET
NEW-pb, available late May 2020 ......$15 rct

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1-527817B Oman, Brent FIELD OF BATTLE PIQUET: 1642-1900 3rd Edition Bundle with both Card Decks Field of Battle 3rd Edition: Refined and expanded, with new rules and expanded period specific rules. Covers the period 1642-1899 with the same core rules, but uses period specific rules to capture the tactical nuances of each period.

Field of Battle is a stand-alone game - no additional supplements are necessary. The same basic rules and procedures are used for all periods. Additional period specific rules and playsheets are included for each of the following wars:

English Civil War 1642-1651
War of Spanish Succession 1701-1714
Great Northern War 1700-1721
Jacobite Rebellion 1745-1746
Seven Years War 1756-1763
American War of Independence 1775-1783
Napoleonic Wars 1799-1815
Mexican-American War 1846-1848
Anglo-Sikh Wars 1845-1846, 1848-1849
Crimean War 1853-1856
Franco-Austrian War 1859
American Civil War 1861-1865
Austro-Prussian War 1866
Franco-Prussian War 1870-1871
Russo-Turkish War 1877
Anglo-Zulu War 1879
Anglo-Sudan War 1881-1899

Season of Battle, a complete campaign system, is also included. Season of Battle is easy to play, requires minimal record keeping, and provides context for your Field of Battle games.1 vol, 156 pgs 2020 US, PIQUET
NEW-pb, available late May 2020 ......$79 DISCOUNT:10% rct

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1-BRIG370 Bunde, Peter 370: Cisalpine Republic/Italian Republic: Regiment of mounted Rifles 1800-1805 Another in the terrific series. Uniform plate with 20+ color figures, flags or standards, facings, etc. Descriptions on reverse side.1 vol, 1 pgs 2020 GERMANY, PETER BUNDE
NEW-pb, available late May 2020 ......$14 rct

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1-BRIG371 Bunde, Peter 371: Kingdom of Italy: 1st Regiment of Mounted Rifles Real Italiano 1808-1811 Another in the terrific series. Uniform plate with 20+ color figures, flags or standards, facings, etc. Descriptions on reverse side.1 vol, 1 pgs 2020 GERMANY, PETER BUNDE
NEW-plate, available late May 2020 ......$14 rct

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1-223490 Mann, Gurinder Singh The British & the Sikhs - Discovery, Warfare and Friendship c1700-1900 The Sikh Confederacy consisting of military units or Misls rose from the ashes of the crumbling Mughal Empire in the Eighteenth century. As a result, under the leadership of General Baghel Singh they conquered the Red Fort of Delhi in 1783 leading to the Sikh Empire being formed in the Punjab under Maharajah Ranjit Singh in 1801. During this time the East India Company also expanded its frontiers and territories, witnessing the rise and the progression of the Sikhs. This was coupled with the influx of Christian Missionaries who came to convert the Sikhs into the British way of thinking. 8 pp color section and 23 b/w images

The two Empires were destined to clash and the Anglo Sikh Wars of 1845-1849 witnessed some of the bloodiest battles Victoria's Britain fought, with major losses on both sides. The annexation of the Punjab led to the employment of the Sikhs into the British Indian Army. This led to the Sikhs becoming part of many British campaigns, including their major contributions in the First and Second World Wars.

This book weaves the reader through anecdotes and important events highlighting the relationship between the British and the Sikhs which exists to this day. In this deeply researched book, Mann uses rare anecdotes to provide recognition to early descriptions from British administrators, writers and illustrators who depicted the history of the Sikhs and the land of the Punjab. The book is also supplemented with a number of Anglo Sikh treaties which determined relations in the Nineteenth century.
1 vol, 112 pgs 2020 UK, HELION AND COMPANY
NEW-pb, available late May 2020 ......$30 DISCOUNT:15% rct

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1-223500 Provan, Josh Wild East - The British in Japan 1854-1868 For over two centuries Japan had been hidden behind a veil of seclusion. This changed in when Commodore Perry arrived in 1853. Unsurprisingly for a world power, Britain was fast to get in on the action. But unknown to the intruders their sudden appearance had accelerated the pace of political change in Japan. 33 color and black & white

The newcomers found themselves increasingly out of their depth in a power struggle that they did not understand. The Shogun and the Emperor were at each other's throats, factions were jockeying for position, and the foreigners were at the centre of it. Britain's first diplomats found themselves the targets of assassins and to their confusion discovered that the Emperor had no legislative power and the Shogun's word was no longer law.

Yet with the lessons of the Opium Wars still in recent memory, a slew of British soldiers, ambassadors, interpreters and adventurers attempted to protect imperial interests in Japan without causing outright war. This is the story of the rocky beginning of Anglo-Japanese relations, a story of the 'wild east', full of political schemes, Gunboat diplomacy, assassins and samurai, set in the dying days of the Edo period and the twilight of the last Shogun1 vol, 208 pgs 2020 UK, FONTHILL MEDIA
NEW-dj, available late May 2020 ......$38 DISCOUNT:15% rct

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1-LWG1201 Dixon, Steve B-29 SUPERFORTRESS: Bombers Over Japan, 1944-1945 (2nd Edition) Solitaire game flying B-29s out of the Marianas Islands against targets in and around Japan in late 1944 and 1945. The game puts you in the cockpit of a B-29 Superfortress as you fly your missions over Japan. Your goal: successfully complete a tour of 35 missions and return home a hero for bringing the war with Japan to a close without a bloody hard-fought invasion of the homeland.

Your missions will be varied: high level, low level, day, and night. You will face fighter attacks, flak, searchlight spotting, and bad weather; not to mention damage to your aircraft to include a shattered windshield and compromised cabin pressure, loss of oxygen supply, damaged landing gear, knocked out navigation or communication equipment, ruptured fuel tanks, inoperable machine gun armament, and just about anything else that can go wrong with a 100-ton aircraft flying 1,500 miles to it's target only to be met with fierce resistance from a determined enemy.1 vol, 1 pgs 2012 US, LEGION WARGAMES LLC
AS NEW-box, opened and un-punched - 1 copy only: First come, first served ......$56 DISCOUNT:25% spc

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1-P0801 Dixon, Steve B-29 SUPERFORTRESS: Bombers Over Japan, 1944-1945 (1st Edition) Solitaire game flying B-29s out of the Marianas Islands against targets in and around Japan in late 1944 and 1945. The game puts you in the cockpit of a B-29 Superfortress as you fly your missions over Japan. Your goal: successfully complete a tour of 35 missions and return home a hero for bringing the war with Japan to a close without a bloody hard-fought invasion of the homeland.

Your missions will be varied: high level, low level, day, and night. You will face fighter attacks, flak, searchlight spotting, and bad weather; not to mention damage to your aircraft to include a shattered windshield and compromised cabin pressure, loss of oxygen supply, damaged landing gear, knocked out navigation or communication equipment, ruptured fuel tanks, inoperable machine gun armament, and just about anything else that can go wrong with a 100-ton aircraft flying 1,500 miles to it's target only to be met with fierce resistance from a determined enemy.

* 17x22-inch fighter placement map
* 224 5/8-inch die-cut counters
* 52 1.2x1.2-inch Japanese Fighter die-cut counters
* Campaign Log Sheet
* Mission Log Sheet
* 24 page rule book (Basic and Advanced Rules)
* 50 page chart book1 vol, 1 pgs 2008 US, KHYBER PASS GAMES
AS NEW-box, opened and un-punched - 1 copy only: First come, first served ......$35 DISCOUNT:25% spc

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1-WDG03 Fish, Paul A SPOILED VICTORY: Dunkirk 1940 (2nd Edition) Solitaire game covering the evacuation at Dunkirk in May-June of 1940. Points are allocated each turn for defense of the perimeter, creation of evacuee units, and moving evacuees from the beaches to the safety of England. You cannot save them all, so you must pick who will stay and fight and who will escape to fight another day. The level of victory or defeat is measured by the number of troops and the amount of equipment that is saved through evacuation.

GAME COMPONENTS

* 17 x11-inch Game Map
* 16-Page Rulebook
* 36 Action Cards (NEW! Thicker Cards)
* 88 Double-Sided, 5-8-inch Counters and Markers
* 1 Reference Sheet
* 1 Double-Sided Setup and Events Sheet1 vol, 1 pgs 2014 US, WHITE DOG GAMES
AS NEW-box, opened and un-punched - 1 copy only: First come, first served ......$39 DISCOUNT:25% spc

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2-WDG03 Fish, Paul A SPOILED VICTORY: Dunkirk 1940 (1st Edition) Solitaire game covering the evacuation at Dunkirk in May-June of 1940. Points are allocated each turn for defense of the perimeter, creation of evacuee units, and moving evacuees from the beaches to the safety of England. You cannot save them all, so you must pick who will stay and fight and who will escape to fight another day. The level of victory or defeat is measured by the number of troops and the amount of equipment that is saved through evacuation.

GAME COMPONENTS

* 17 x11-inch Game Map
* 16-Page Rulebook
* 36 Action Cards (NEW! Thicker Cards)
* 88 Double-Sided, 5-8-inch Counters and Markers
* 1 Reference Sheet
* 1 Double-Sided Setup and Events Sheet1 vol, 1 pgs 2013 US, WHITE DOG GAMES
V.GOOD-box, opened and punched - 1 copy only: First come, first served ......$29 DISCOUNT:25% spc

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1-LNL002 Heath, David Heroes of Normandy (1st Printing) Heroes of Normandy The award-winning, squad-level Lock 'n Load Tactical Series jumps into Western Europe in 1944 with Heroes of Normandy. From the initial D-Day drops, on June 6th, to the fighting in the Norman bocage, and on to Operation Market Garden, this combination of Band of Heroes and its expansion, Swift & Bold, arrives at the battle heavy, with 30 scenarios, over 650 die-cut counters, and the latest v4.1 rules. Command audacious American and British paratroopers and glider troops in daring missions against stalwart defeasive positions and fiendish counterattacks by the German Wehrmacht, SS and Fallschirmj1 vol, 1 pgs 2016 US, LOCK 'n LOAD PUBLISHING
AS NEW-box, open and unpunched ......$59 DISCOUNT:25% spc

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1-LNL004 Heath, David Lock 'n Load Tactical - Solo (1st Printing) Lock 'n Load Tactical Solo is the next evolution in our Lock 'n Load Tactical series. LnLTS is a solo system that allows players to be able to play the scenarios that come with the games as well as ones created with our Battle Generators. We went beyond that and provided one solitaire system that would work across the entire Lock 'n Load Tactical series past, present and future games.

The Lock 'n Load Tactical Solo system allows players to fight against an Artificial Enemy Opponent (AEO) that operates using a series of cards drawn from a deck, which makes decisions for the AEO game units. You can play an entire scenario without making a decision for the AEO. LnLTS will allow you to play any complete Lock 'n Load Tactical game including any expansions, in either World War 2 or Modern eras. One Solo System for all your Lock 'n Load Tactical gaming needs!

Requirements: To use the product you must have a Lock 'n Load Tactical Core game with any expansion1 vol, 1 pgs 2016 US, LOCK 'n LOAD PUBLISHING
AS NEW-box, open and unpunched ......$59 DISCOUNT:25% spc

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1-DV1016 Schueler, David U-Boat Leader - The Battle for the North Atlantic (1st Edition) U-Boat Leader takes the Leader series to new depths, letting players control a group of U-boats on missions in the Atlantic. The core system of the game will be familiar to players of other Leader games, allowing them to quickly get into the game.

A major portion of the game is determining where to send your submarines. Do you concentrate your submarines in one or two areas to form wolfpacks or spread them out in the shipping lanes to increase the chances of finding contacts, or do you send them on special missions (such as mine-laying)? You can also spend Special Operations Points to support your submarines by adding search planes to help find enemy ships or by sending supply ships and subs (Milk Cows) to extend the endurance of the submarines. During longer campaigns you need to manage the U-boat patrol rotation to keep subs on station.

When a patrolling U-boat comes into contact with an enemy force it can call other boats in the same patrol zone to form a wolfpack or attack alone. The action then shifts to the tactical display where the U-boats try to close with and attack merchants while avoiding the escorting warships. When an attack starts you will have an idea of the number and general type of ships in the group, but you have to close with the ships to actually identify the ships.

U-Boat Leader includes the following type of U-boats:

Type IIB/C coastal submarines

Type VII A/B/C Atlantic submarines

Type IX A/B/C long-range submarines

Type XXI Elektro-boat

U-Boat Leader includes four campaigns covering different stages of the Battle of the Atlantic:


The Battle Begins: covering operations at the start of World War II to about mid-1940.

The Happy Time: covering the period from mid-1940 to mid-1941 when the U-boats and wolfpacks dominated the seas.

Operation Drumbeat: covering operations off the American coast and in the Caribbean in early 1942.

The Hunted: covering the time period when the tide starts to turn against the U-boats.

Component List:


165 Full Color Cards

264 Full Color Counters

4 Campaign Sheets

Tactical Display Map

Player Aid Sheet
1 vol, 1 pgs 2011 US, DVG
AS NEW-box, opened and unpunched ......$52 DISCOUNT:25% spc

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1-LNL005 Zancani, Gottardo A wing and a Prayer - Bombig the Reich A WING AND A PRAYER is a design by Erik von Rossing where you, the player, assume the role of a Commander of a Squadron of B-17 'Flying Fortresses' stationed in England during World War II. In mid-1942, the United States Army Air Forces (USAAF) arrived in Britain equipped with B-17 Heavy Bombers. The B-17 was nicknamed the 'Flying Fortress' because of their heavy defensive armament of ten to twelve .50 Caliber machine guns and armor plating in vital locations. Because of their heavier armament and armor, the B-17s tended to carry smaller bomb loads than British bombers. With all of this, USAAF and British Commanders adopted the strategy of taking on the Luftwaffe head on, in larger and larger air raids by mutually defending bombers, flying over Germany, Austria, and France at high altitudes during the daytime. They claimed that by using the B-17 and the highly classified Norden bombsight, the USAAF should be able to carry out 'precision bombing' on locations vital to the German war machine, such as factories, naval bases, shipyards, railroad yards, railroad junctions, power plants, steel mills and airfields.


Your Goal is to manage your squadron aircraft and complete a campaign consisting of a series of Daylight Bombing Missions against strategic Axis targets and score as many Victory Points (VP) as possible to assist the Allied war efforts. Campaigns can be Short (12 Missions), Moderate (18 Missions), or Long (24 Missions). To complete your mission it's going to take A Wing and a Prayer.


Requirements: This is a complete game and no other products are required to play this game.
1 vol, 1 pgs 2016 US, LOCK 'n LOAD PUBLISHING
AS NEW-box, opened and punched ......$65 DISCOUNT:25% spc

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1-LWG1102 Dixon, Steve HELL OVER KOREA: An Expansion Module for B-29 Superfortress Early missions (i.e., before November 1950) for the bomber met with little enemy opposition, with relatively ineffective raids against tactical targets. North Korea's few strategic targets and industries were also quickly disposed of.

However, in November 1950 the Chinese Communists were in the war, and the B-29 began facing its first serious opposition with the introduction of large numbers of Soviet MiG-15 fighters. It was now a real contest. However, the MiG-15 had been specifically designed to shoot down B-29s and the aging Superfortresses were outmatched by the jet, even with fighter escorts. Aircraft losses would soon restrict most B-29 missions to night-only attacks, largely in a supply-interdiction role.1 vol, 1 pgs 2011 US, LEGION WARGAMES LLC
AS NEW-box, opened and un-punched - 1 copy only: First come, first served ......$40 DISCOUNT:25% spc

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1-LNL006 Zancani, Gottardo Space lnfantry - Solo(1st Printing) Space Infantry (SI) is a solitaire game of squad-level combat in the future. In Space Infantry you control a team of 4/8 soldiers on a series of missions that can be played individually or as a campaign.
Each mission takes about 20 minutes to be completed.

SI is a modular game; the overall structure of SI will make it possible to easily add new features to the game (missions, enemies, equipment): this means that in the future additional components will add new options to the existing missions, increasing the lifetime of SI.

SI started as a free game, and has now been published by Lock'n Load games

Game Includes:
Rulebook
4 Mission Maps (double-sided)
12 Hive Sector Tiles
18 Unit Cards
4 Enemy Sheets/Time Tracks (double-sided)
2 Squad Rosters
2 Campaign Logs
158 Die-cut Counters
1 vol, 1 pgs 2016 US, LOCK 'n LOAD PUBLISHING
AS NEW-box, opened and punched ......$39 DISCOUNT:25% spc

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