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Books at On Military Matters

Updated as of 2/27/2020

ABBREVIATIONS: dj-dust jacket, biblio-bibliography, b/w-black and white, illust-illustrations, b/c-book club addition.
rct - recent arrival or pending publication, spc - OMM Special Price
Weekly eFlyer: 6/20/2019

1-214052 Hasenhauer, Richard GREAT WESTERN BATTLES: 2nd Edition for Brigade Fire & Fury Contains 16 battle scenarios redesigned for use with your 2nd Edition, Brigade Fire and Fury. Each scenario comes with a detailed battlefield map, a complete order of battle with unit labels, and special rules you need to set up and fight each battle.

Battles include:

Battle of Shiloh, April 6, 1862
The Hornet's Nest, Battle of Shiloh, April 6, 1862
Shiloh Church, Battle of Shiloh, April 6, 1862
1st Day Battle of Corinth, October 3, 1862
2nd Day Battle of Corinth, October 4, 1862
Battle of Perryville, October 8, 1862
Battle of Murfreesboro, December 31, 1862
Battle of Champion Hill, May 16, 1862
1st Day Battle of Chickamauga,
September 19, 1863
2nd Day Battle of Chickamauga,
September 20, 1863
Battle of Atlanta, July 22, 1864
Hardee Turns the Flank, Battle of Atlanta,
July 22, 1864
Cheatham Enters the Fray, Battle of Atlanta,
July 22, 1864
Battle of Pleasant Hill,April 9, 1864
Battle of Spring Hill, November 29, 1864
Battle of Franklin, November 30, 18641 vol, 96 pgs 2019 US, FIRE AND FURY
NEW-softcover, available late June 2019 ......$30.00 rct

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1-66995 Taylor, Shawn MESOPOTAMIA HEART-BREAKING AFFAIR: Great War Spearhead Scenario Book Refight the campaign in Mesopotamia 1914 to 1916 leading to the siege of Kut. Put yourself in command of the Anglo-Indian D Column, 6th Poona Infantry Division or take charge of the ever growing Ottoman forces. A challenging prospect for either commander. 12 scenarios.1 vol, 54 pgs 2019 CANADA, SHAWN TAYLOR
NEW-softcover ......$28.00 rct

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1-935103 Various WARGAMES SOLDIERS & STRATEGY # 103 Special Feature: The French and Indian War
* Wargaming the French and Indian War - Frontiers Drenched in Blood
* A French and Indian War Fancy - Lake Champlain and Back Again
* The Battle of the Trough, March or April 1756 - It's a Trap!
* Refighting the Battle of Beauport, 1759 - Wolfe at the Door
* Armies for the French and Indian War - La Guerre Sauvage
* Painting a French and Indian War Vignette - Mohawk Ambush
* The Last Battle on British Soil - Graveney Marsh
* The Army of the Var, 1815: Part I - A Masterclass in Defense
* Skirmishes on Greenland during World War II - North Atlantic Weather War
* Cliffs and Rock Faces for your Gaming Table - Let's Rock!
* Painting Vikings in 15mm - Warriors of Odin

More Features
* Miniature reviews
* This Gaming Life - More Adding Up
* Tabletop tactics - Horse & Musket to Rifle & Cannon
* The irregular - Conquer the Mountain
* Ancient Greek Hoplite Battles - Let's play Men of Bronze
* Ancient Greek Skirmish Actions - Let's play Mortal Gods
* Game Reviews: Seven Days to the River Rhine, D-Day: Overlord, Spectre:Operations, and Red Alert: Space Fleet Warfare
* Book reviews
* Parting shots1 vol, 88 pgs 2019 NETHERLANDS, KARWANSARAY
NEW-softcover ......$10.00 rct

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1-220700 Syvanne, llkka THE REIGN OF EMPEROR GALLIENUS: The Apogee of Roman Cavalry This is the only fully illustrated military life of the Emperor Publius Licinius Egnatius Gallienus (253-268). Considered the most blatantly military man of all of the soldier emperors of the third century. Includes 120+ color & b/w illustrations; and 35 b/w maps.

Gallienus faced more simultaneous usurpation and foreign invasions than any other emperor, but somehow he managed to survive and continue his untiring efforts to make Rome survive. Gallienus was a notorious libertarian, womanizer, and cross-dresser, but he was also a fearless warrior, duelist, and general all at the same time. This monograph explains why he was loved by the soldiers, yet so intensely hated by some officers that they killed him in a conspiracy.
1 vol, 256 pgs 2019 UK, PEN & SWORD
NEW-dj, available late June 2019 ......$43.00 DISCOUNT:15% rct

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1-930318 various STRATEGY & TACTICS # 318: Constantinople Constantinople is a solitaire wargame system covering the Byzantine (or Later Roman) Empire in the late 7th and early 8th centuries, the era of the two Barbarian sieges of the great City of Constantinople (AD 672, 717). The player controls Byzantine and allied forces. The game system controls various barbarian forces: Caliphates of Egypt, Syria and Mosul, Khazar Khanate, Bulgar Kingdom, Slavic Tribes and Lombard Kingdom. The objective of the player is to defeat Barbarians while expanding Byzantine power. Each turn represents a campaign season, from three months to a year. Ground units represent 10-30,000 soldiers or warriors. Each hex is about 55 miles across. Fortresses represent single great fortresses. Towns represent larger settled areas.

Components: One 22x34-inch map, 176 counters, and magazine.1 vol, 84 pgs 2019 US, DECISION GAMES
NEW-softcover ......$40.00 DISCOUNT:10% rct

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1-938007 Various STRATEGY & TACTICS QUARTERLY # 7: Crusades Crusades: Europe was nearing the peak of the High Middle Ages in the late eleventh century. A growing population supported not only rapid expansion of arable land, but the growth of cities that in turn fostered trade and the arts. The continent began looking outward, nowhere more so than the Levant, where Islamic expansion had subsumed much of Classical Antiquity.

In a bid to unify squabbling dynasties, Pope Urban II announced a Crusade to recapture the Holy Land. It was the first of more than a dozen calls that would span four centuries, sending expeditions of knights errant to the corners of the Mediterranean and Baltic worlds. In addition to massive cultural changes, the wars had an enormous impact on the conduct of warfare. Joseph Miranda covers that impact in the context of the period's battles and campaigns. The magazine is richly illustrated with maps, diagrams, weapons, and images of people and events. A map poster is included depicting critical information on the period. 1 vol, 48 pgs 2019 CA, DECISION GAMES
NEW-softcover, available late July 2019 ......$15.00 DISCOUNT:10% rct

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1-220720 Weinczok, David THE HISTORY BEHIND GAME OF THRONES: The North Remembers A wall in the distant north cuts the world in two. Ruthless seaborne warriors raid the coasts from their war galleys, yearning to regain lost glories. A young nobleman and his kin are slaughtered under a banner of truce within a mighty castle. A warrior king becomes a legend when he smites his foe with one swing of his axe during a nation-forging battle. Yet this isn't Westeros - it's Scotland.

Game of Thrones is history re-imagined as fantasy; The History Behind Game of Thrones turns the tables, using George R. R. Martin's extraordinary fictional universe as a way to understand the driving forces and defining moments from Scotland's story. Why were castles so important? Was there a limit to the powers a medieval king could use - or abuse? What was the reality of being under siege? Was there really anything that can compare to the destructive force of dragons? By joining forces, Westeros and Scotland hold the answers.

Writer and presenter David C. Weinczok draws on a vast array of characters, events, places, and themes from Scottish history that echo Game of Thrones at every dramatic turn. Visit the castle where the real Red Wedding transpired, encounter the fearsome historical tribes beyond Rome's great wall, learn how a blood-red heart became the most feared sigil in Scotland, and much more.

By journey's end, the cogs in the wheels of Martin's world and Scottish history will be laid bare, as well as the stories of those who tried to shape - and sometimes even break - them.1 vol, 280 pgs 2019 UK, PEN & SWORD
NEW-dj, available late June 2019 ......$35.00 DISCOUNT:15% rct

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1-914023G Stratigos, Nicolas VAE VICTUS BOARD GAME # 23: The Wars of the Sun King Allows you to game the five conflicts led by France under the reign of Louis the Great.

* The War of Devolution (1667-1668) - Spain's non-payment of the Infanta of Spain's dowry at her marriage to Louis XIV was used as a pretext for a war of conquest. This was the first conflict initiated by Louis XIV against a militarily and economically weakened Spain.
* The Franco-Dutch War (1672-1678) - France wants to bring the Dutch Republic to its knees. This fierce commercial competitor, too tolerant as a state, opposes France's expansion toward the Spanish Netherlands. This war for glory pitches against each other living legends of the Thirty Years War like Turenne, Conde et Montecuccoli. As a result of this conflict, the King of France earns the nickname Louis the Great.
* The War of the Reunions (1683-1684) - Spain does not accept the annexation by France of enclaves and surrounding areas in the Spanish Netherlands, stating their boundaries were poorly defined by the international treaties ending the War of Devolution and the Franco-Dutch War. Vauban recommends limiting the territorial enclaves, leaning against the mountainous area and securing the enclaves by constructing strongholds; it's a matter of turf.
* The War of the League of Augsburg (1688-1697) - The Habsburg's victory against the Ottomans diverted the Empire's attention on the French territorial gains following the War of the Reunions. In 1687, Louis XIV wanted to transform the Truce of Ratisbon into a permanent accord and proposed an ultimatum to the emperor who refused. The German princes and the great European powers form an alliance to counter France's politics of expansionism and religious persecution. France finds itself diplomatically isolated.
* Spanish War of Succession (1701-1713) - King Charles II of Spain dies with no descendants. The two principal reigning families of Europe, the Bourbons (France) and the Habsburgs (Austria), are both related to Charles II and claim the throne. The principal stake is the domination of Europe by seizing the enormous heritage of the Spanish Habsburgs. France is confronted with its fiercest military enemies: Marlborough and Prince Eugene of Savoy.

Maximise your resource points to recruit armies, build strongholds, lead sieges and battles and win glory points.

The game includes: One 59x41-cm map, 270 double-sided, pre-cut counters and markers, a book of rules and scenarios, and two color player aids.1 vol, 24 pgs 2018 FRANCE, CERIGO EDITIONS
NEW-softcover, available mid July 2019 ......$38.00 rct

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1-914024G Stratigos, Nicolas VAE VICTUS BOARD GAME # 23: The Wars of the Sun King GRANICUS - In 334 BC, after crushing a revolt by the city of Thebes, the young King Alexander of Macedonia turned toward the east and set out on his conquest of Asia. He crossed the Hellespont with 35,000 men. On the banks of the Granicus River he came up against an army of 40,000 men commanded by Memnon, a Greek who was in the pay of Persia. Thanks to a vigorous attack by his Companion cavalry, Alexander succeeded in dispersing the enemy horsemen and crushing Memnon's Greek mercenaries. This brilliant victory opened the door to Asia Minor.

ISSOS - A year later on the coast of Syria the King of Kings, Darius III, determined to assemble a great army and intercept Alexander. The two armies met at Issos. While repelling an attack on his left by the Persian cavalry, Alexander and his right wing charged across the river under a rain of enemy arrows. By hurling himself into a breach on the Persian left flank, Alexander brought about its collapse and the flight of Darius. The Macedonian phalanx advanced inexorably in the center of the battlefield and completed Alexander's victory, with the result that he could go on to invade Egypt unhindered.

GAUGAMELA - The final clash between Alexander and Darius took place at Gaugamela in 331 B.C. The King of Kings had mobilized impressive forces from the eastern part of his empire. His army, unusually numerous, included elephants as well as war chariots. He compelled Alexander to fight in a vast plain where the 40,000 Macedonians risked being encircled. Once again the king of Macedonia opened the battle with a cavalry attack on his right. The phalanx meanwhile suffered severely from Persian attacks, especially on its left wing where Parmenion was in command. Alexander nevertheless forestalled the enemy by making Darius himself the target of the Companions' charge. Once they had opened a breach, the Macedonian cavalrymen passed through it and struck the Persians from the rear, causing them to rout. This occurred in the nick of time, because Parmenion's contingents were by then on the point of breaking. Darius fled in the direction of Arbela. Alexander caught up with him, but by then he was already dead, assassinated by a group of his generals.

Alexander against Persia puts the players either at the head of the Macedonian army, at whose core the cavalry and the phalangites played complementary roles, or in command of the Persian army, consisting of highly varied troops collected from all over the empire. The three battles were increasingly important chronologically, in terms of the numbers involved and their complexity. Will you, as Alexander, be able to bring down a multi-national army by means of only three battles? Will you, in the role of the King of Kings, succeed in foiling Alexander's maneuvers and vanquishing the Macedonians?

Game components:
Two 41 x 59 cm maps and one 59 x 82 cm map
432 die-cut units and markers
One rule booklet
Three battles and three scenarios of 10 to 15 turns
Variants to the historical scenarios
One player-aid card
Ten storage bags
1 vol, 24 pgs 2018 FRANCE, CERIGO EDITIONS
NEW-softcover, available mid July 2019 ......$38.00 inc

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1-220710 Falkner, James THE BATTLE OF FONTENOY 1745: Saxe Against Cumberland in the War of the Austrian Succession The Battle of Fontenoy marked a turning point in the War of the Austrian Succession. This book describes the fighting in graphic detail and sets it in the context of the sequence of wars that determined the shape of Europe during the eighteenth century.

Great Britain with her Austrian and Dutch allies fought to ensure that Maria Theresa of Austria should be able to take the throne of the Holy Roman Empire. Ranged against her interests was the might of Louis XV's France, which strove to weaken Austria by promoting a Bavarian aspirant to the Imperial throne. The two sides met on 11 May 1745 in a ferocious day-long struggle at Fontenoy in the Austrian Netherlands that changed course of the war.1 vol, 224 pgs 2019 UK, PEN & SWORD
NEW-dj, available late June 2019 ......$35.00 DISCOUNT:15% rct

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1-914146 various VAE VICTIS # 146: Hondschoote 1793 Boardgame Reviews: U-Boot, ASL Red Factories, Austerlitz Moravian Sun, Narva, Hitler's Reich, Picketts Charge, Auztralia, Counter-Attack Arras, Rifles in the Ardennes, Battle Raven

Scenarios: Advanced Squad Leader, Memory 44, What a Tanker

Miniatures: Legion d'Honneur, Naval Command, Sword 1944 pour BA, DonnyBrook, Torpilles en mer noire 2e partie, Blitzkrieg Commander V4, Samourais

Hobby: Tu quoque mi fili (easy rules for Au fil de l'epee), new books and mags about miniatures painting, Little Big Horn

Art of War: Hondschoote 1793, Les Guerres de Louis XIV1 vol, 84 pgs 2019 FRANCE, CERIGO EDITIONS
NEW-softcover, [French text, wargame rules also in English], available mid July 2019 ......$26.00 rct

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1-220690 Ede-Borrett, Stephen SWISS REGIMENTS IN THE SERVICE OF FRANCE 1798-1815: Uniforms, Organization, Campaigns A detailed study of the uniforms, organization, personnel, and campaigns of the numerous Swiss units that served in the armies of Revolutionary, Directorate, and Imperial France from the campaigns of 1798 in Switzerland until the Hundred Days of 1815. Includes 8 color plates and 60 b/w prints, drawings, and photos.

Covers not just the regulation uniforms but also the numerous variations recorded in contemporary documents and plates. The uniforms of the Tete de Colonne could change from issue to issue and year to year and the author has tried to cover all of these known changes.

Estimates of the number of Swiss who served in the French Army from 1798-1815 vary from 50,000 to 90,000 -- numbers that makes the Swiss the largest non-French nationality in the Imperial Armies. 1 vol, 148 pgs 2019 UK, HELION AND COMPANY
NEW-softcover, available late June 2019 ......$40.00 DISCOUNT:15% rct

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1-220670 Laband, John THE FALL OF RORKE'S DRIFT: An Alternate History of the Anglo-Zulu War of 1879 After that brutal defeat on 22 January 1879 at Isandlwana, the British Army is at Rorke's Drift on the Buffalo River in Natal Province, South Africa. A few hundred British and colonial troops led by Lieutenants John Chard of the Royal Engineers and Gonville Bromhead face the might of the Zulu army of thousands led by Prince Dabulamanzi kampande (CORR). Against the odds, the British are victorious and this defeat marks the end of the Zulu nation's dominance of the region. But what if the Zulus had defeated the British at Rorke's Drift and invaded Natal?

In this alternate history of the Anglo-Zulu War, historian John Laband offers a tantalizing glimpse of a very different outcome weaving a compelling and never-before told story of what could have been.1 vol, 256 pgs 2019 UK, PEN & SWORD
NEW-dj, available late June 2019 ......$35.00 DISCOUNT:15% rct

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1-220730 Matev, Kaloyan RED WIND OVER THE BALKANS: The Soviet Offensive South of the Danube, September-October 1944 Describes two Soviet offensive operations carried out during September and October 1944. The first was the operation for the occupation of Bulgaria - known as the 'Bulgarian Operation;' the second was the Belgrade offensive operation, which was carried out immediately after the Bulgarian Operation.

Although separate, the two operations were closely linked to each other: the first was conducted in an almost peaceful manner, which saved resources. This necessitated that the Soviet Command carried out the second operation promptly, which seriously endangered the encirclement of German Army Group position in the Southern Balkans. Pressed by the advancing Red Army, the German troops withdrew from the territories of Greece and Albania. They also relocated fresh forces from the Western Balkans to the Bulgarian-Yugoslav Border in order to build up a defense line. Includes 403 black and white photos, 197 tables, 16 pages color profiles illustrations, and 24 color maps.

The book describes in detail the heavy battles during the Belgrade offensive operation. Both combatants suffered from the same problems: heavy mountainous terrain; poor roads and infrastructure; and severe weather conditions. This is one of the few Soviet offensives which started without a large superiority of their forces over those of the enemy. The German soldiers were trained to fight in mountainous conditions, and the Soviets were not. The Soviet armament was more modern and heavier, but not designed to move on the narrow and steep mountain roads. Therefore, the success of this offensive operation was unclear for a long time.

The German Command was but a step away from turning Belgrade into a fortress, and slowing down the war in the region for months. The Soviet troops won, but only after very tough fighting. After Bulgaria joined the Allied forces, its military forces were subject to the command of the 3rd Ukrainian Front. The commander of the Front used this new ally to the max - thus conserving Soviet forces. There is also a short description of the activities of the Bulgarian troops, who undertook a secondary offensive from the Aegean Sea to the town of Nis in Southern Serbia.

Also describes the operations of both ground and air forces. Special attention is paid to the Soviet tank and mechanized units which participated in both operations, and the book benefits from a detailed set of daily statistics and accompanying analysis which has not been attempted before. As well as a detailed narrative, the author also provides information covering camouflage, markings and unit insignia.

The authoritative text is supported by more than 400 photographs (the majority of them previously unpublished); full-color profiles showing the aforementioned camouflage, markings and unit insignia; and also full-color battle maps. This book is a result of the author's years spent studying documents from the Russian Federation's Central Archives of the Ministry of Defense and the Bulgarian State Military Historical Archives. Such a detailed study on this topic has not appeared before - and the author's work is unlikely to be superseded.1 vol, 694 pgs 2019 UK, PEN & SWORD
NEW-dj, available late June 2019 ......$90.00 DISCOUNT:15% rct

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1-220680 Saunders, Tim OPERATION TOTALIZE By early August 1944, the Germans fighting in Normandy had been worn down by the battles around Caen, while to the west, the American breakout was finally gaining momentum. Now was the time to launch II Canadian Corps south towards Falaise. With much of the German armor having been stripped away for the Mortain Counter-Attack, hopes ran high that the Corps, reinforced with British tanks, the 51st Highland and the Polish Armored Divisions, would repeat the success of their predecessors in the Battle of Amiens.

An innovative change of tactics to a night armored assault and the conversion of seventy-two self-propelled guns to armored personnel carriers for the accompanying infantry was very successful, but up against their implacable foes, 12th Hitlerjugend SS Panzer Division, the pause for bombing allowed Kurt 'Panzer' Meyer to deploy his division. Consequently, when the 4th Canadian and Polish Armored Divisions were launched into their first battle they made frustratingly little progress. As the Canadians advanced over the following days, the battle degenerated into a costly fight for ground as the Hitlerjugend struggled to contain the inexperienced Poles and Canadians.

Operation Totalize is renowned for the death of SS panzer Ace Michael Wittmann at the hands of Trooper Joe Ekins and the destruction of Worthington Force, the result of a navigational error1 vol, 224 pgs 2019 UK, PEN & SWORD
NEW-softcover, available mid July 2019 ......$23.00 DISCOUNT:15% rct

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1-956067 various WORLD AT WAR # 67: Second Battle of Changsha The Second Battle of Changsha is a two player, operational level game of the September to October 1941 battle for Changsha, China, capital of the Hunan Province. The first Battle of Changsha had been fought in 1939 as part of the Second Sino-Japanese War and resulted in Changsha being the first Chinese city to successfully repel the Japanese advance.

The second battle in 1941, resulted in the city being captured (after most of it was destroyed in a fire) by the Japanese, and then being recaptured by the Chinese 9th Army Group commanded by Gen. Xue Yue. The third battle was originally intended by the Japanese to gain control of the city and prevent Chinese forces from reinforcing the British forces engaged in the defense of Hong Kong. When Hong Kong fell on 25 December, the Japanese decided to continue the offensive to gain control of Changsha thereby dealing a major blow to the Chines war effort.

Components: 22x34 inch map, 280 die-cut counters. Most ground units represent battalions and regiments. Each hex is 3km across and each game turn represents 1 to 2 days.1 vol, 62 pgs 2019 US, DECISION GAMES
NEW-softcover ......$40.00 DISCOUNT:10% rct

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1-956068 various WORLD AT WAR # 68: France '40 France 1940 is a two player game that allows players to examine the strategic possibilities inherent in the campaign that occurred within France and the Low Countries in that year.

A second scenario allows for an alternative history examination of the opportunity the French had in September 1939 if they had kept their promise to launch a major offensive into Germany within a week after that nation invaded Poland.

Each game turn of the 1940 scenario represents 3.5 days. Aside from the West Wall and Maginot Line fortifications, all units in the 1939 scenario are divisions while all units in the 1940 scenario are corps.

In the 1939 scenario each turn represents two days and in the 1940 scenario each turn represents 3.5 days. Each hex on the map represents 16 miles (26 km) from side to opposite side.

Components: 22x34 inch map, 228 die-cut counters. 1 vol, 62 pgs 2019 US, DECISION GAMES
NEW-softcover ......$40.00 DISCOUNT:10% rct

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1-963043 MODERN WAR # 43: Operation Serval Operation Serval is a two-player game covering the campaign in Mali in West Africa during 2012 and 2013, which saw Islamist forces seize control of the northern part of the country and then threaten the capital at Bamako. A French expeditionary force intervened, counterattacked, and along with various African allies, routed the Islamists in a short and sharp campaign.

This is a two-player game where one player commands the French Coalition and the other player the Islamists. Each side's forces include several contingents of allied forces. The game has two scenarios: one deals with the entire campaign; the other with the French intervention. Each hex is about 50 kilometers across. Each turn represents anywhere from one week of intense combat to a month or two of refitting and regrouping. Ground units represent companies, battalions and groups of irregulars (anywhere from 100 to 500 fighters).

Components: One 22x34-inch one-sheet map and 176 counters.1 vol, 84 pgs 2019 US, DECISION GAMES
NEW-softcover, available late July 2019 ......$40.00 DISCOUNT:10% rct

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