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Books at On Military Matters


Updated as of 10/10/019

ABBREVIATIONS: dj-dust jacket, biblio-bibliography, b/w-black and white, illust-illustrations, b/c-book club addition.
rct - recent arrival or pending publication, spc - OMM Special Price
Weekly eFlyer: 8/08/2019

1-WGDIGEST00 McCoy, Gene Wargamer's Digest/Military Digest - Issues V6.1 to 15.1 Any one (1) copy $6.00, buy three (3) and save 10%, or, buy five or more (5+) and save 20%

Note that Issues 11.8 thru 15.1 are Military Digest. Wargamer's Digest was begun by Gene McCoy, a US Army veteran in 1973. The magazine has been described as: 'A digest of some of the best military thinking down through the ages, amplified by reports on current war gaming going on around the country, with an analysis of the military actions involved.'1 vol, 52 pgs 1980'S US, THE WARGAMER MAGAZINE
V.GOOD-softcover ......$6.00

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1-908383 various WARGAMES ILLUSTRATED: Issue # 383 with Landsknecht Sprue THEME: FRONTIER WAR
* 'This Black and Fatal Day'
* Australian Frontier War
* George Armstrong Custer
* Painting Custer

OTHER ARTICLES
* Observation Post
* Lethal Landsknects
* A Gentleman's War
* 'It Took Over the Airports'
* AT the Movies
* Talkin' Tonkin
* Bristol Down
* Insider Interview: Dr. Stephen Turnbull
* Historicon 2019
* Having a Pulptastic Time
* Warwick's Carrack1 vol, 116 pgs 2019 UK, WARGAMES ILLUSTRATED
NEW-softcover, available late August 2019 ......$9.00 rct

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1-221310 STEEL & STEED: A Wargaming Ruleset for Knights at Tournament Create a knightly tournament worthy of a noble. Inside the rulebook you will find:

* Rules for Jousting, Mounted Combat, Foot Combat, Grand Melee and Archery.
* Rules for creating your own custom Knight.
* An armory containing different weapons, lances, bows, and armor that can be used to outfit your knight exactly how you see fit for any given occasion.
* Four different breeds of horses with their own skills and abilities so your Knight can truly have his trusted steed when he rides off to tournament.
* A detailed campaign system that allows players to gain fame an fortune in the name of their House or even take to the road alone as a Freelance knight fighting for only coin and personal glory.1 vol, 112 pgs 2019 UK, GODS EYE GAMES
NEW-softcover, available late August 2019 ......$38.00 rct

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1-TPS01 Various TURNING POINT SIMULATIONS # 01: The Battle of Marathon The Battle of Marathon took place where, oddly enough, two armies confronted each other for FIVE days with almost no fighting, and Athenian democracy was put to the test as the Greek forces debated (and voted) whether or not to attack the Persians.

As to the battle itself, numbers are uncertain but we know the Greeks were heavily outnumbered. We know also that the two armies' fighting style and equipment were near opposites, with Greeks depending on shields, armor, and close-quarter fighting and Persians depending on missile weapons and skirmishing. It seems pretty clear that the Greek army ran (or advanced at speed) as soon as they got within bow range, to reduce the time they would endure arrows without being able to retaliate.

At under two hours of play time, you can make your own explorations into this battle without scheduling 'marathon game sessions' in order to play. With a mounted, full color 11' x 17' map and just over 175 unit counters, you'll be able to try various strategies and see what differences you can make on the outcome. Units activate by chit-pull per formations and combat includes both melee and ranged fire. Leadership and morale matter (in several ways) and combat results use step reduction and several levels of unit deterioration.

The game offers a historical set-up scenario plus variants for both set up and reinforcements. With the variants, it's possible that the Spartans may finally show up to the battle.

Map: Full color, 11x17-inch mounted mapboard
Pieces: Over 200 full color, large 5/8-inch die-cut counters
Rulesbook: 8 pages plus one player aid card
Skill Level: Easy1 vol, 1 pgs 2019 US, AGAINST THE ODDS
NEW-boxed game ......$40.00 DISCOUNT:10% rct

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1-COM1067 Firer. John A PRAGMATIC WAR: The War of the Austrian Succession 1741-1748 - No Peace Without Spain System (Wargame) Pragmatic War: The War of the Austrian Succession 1741 - 1748 is a two-player game simulating the War of the Austrian Succession. One player represents the Austrian interest represented by the Austrians and those powers in Europe faithful to the original agreement, ('the Pragmatic Alliance'). The other player represents the challengers to the Austrians, the Bavarian rival for the Imperial title, Charles Albert and his supporters, primarily the Bourbon rulers of France and Spain, intermittently joined by Prussia (the Bourbons).

The war like its predecessor, the War of the Spanish Succession, was fought primarily to determine who would succeed to the throne of a great empire, in this case the Austrian Empire. When the current ruler of the Austrian crown lands and Emperor of the Holy Roman Empire, Charles VI died without male issue he had laid the groundwork for his eldest daughter Maria Theresa to succeed to the Hapsburg crown lands.

Known as the 'Pragmatic Sanction,' this diplomatic effort obtained the agreement of the leading powers of Europe to her accession to the Hapsburg dominions and the election of her paramour as the next Holy Roman Emperor. However, with the opportunistic seizure of Silesia by the young Frederick the Great of Prussia, the agreement unraveled and the war began. In time, it would involve virtually all of Europe.

A Pragmatic War continues the series pioneered and excellently portrayed by Don Herndon's No Peace Without Spain! and expanded upon by Nine Years: War of the Grand Alliance 1688-1697. The basic NPWS system is ported to APW but expanded and adapted to include such period specific features as:

* Soldier-Kings (martial rulers) and their political-military effect upon operations
* Expanded opportunities for French sea power to influence the war
* Influence of historic British admirals
* Young Frederick the Great's opportunism
* Variable full belligerency by France, Britain and Holland
* Hungarian support for Maria Therese
* The advent of light troops (Insurrectionists and Genzers)
* The '45 and the potential for a seaborne invasion of England
* The Holy Roman Emperor and his effect on political-military affairs

Product Information
* Complexity: 4 out of 10
* Solitaire Suitability: 5 out of 10
* Time Scale: 1 year per turn
* Map Scale: point-to-point strategic level
* Unit Scale: Corps of 10,000 mixed arms and Fleets
* Players: 1 to 2
* Playing Time: 4 to 6 hours

Components:
* 1 Map - 22x34-inch Mounted map
* 1 Sheet of 5/8-inch Counters
* 1 Deck of 55 Playing Cards
* 1 Rules and Scenario Book
* Multiple Player Aid Cards
* 10 Six-Sided Dice
* 1 Box and Lid set1 vol, 1 pgs 2019 US, COMPASS GAMES
NEW-box ......$75.00 DISCOUNT:15% rct

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1-221282 Mujzer, Peter THE ROYAL HUNGARIAN ARMY 1920-1945, Volume 2: Hungarian Mobile Forces Period Photos. Line drawings of tanks. Unit insignia, and more.1 vol, 122 pgs 2000 US, AXIS EUROPA BOOKS
AS NEW-dj, (1) copy available ......$100.00 rct

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2-51770 Tarnstrom, Ronald L. THE WARS OF JAPAN Oversized at 8.5x11 inches. Covers the military campaigns from 1880's to Post WWII. Chapters on the 1894 Sino-Japanese war, Russo-Japanese war, WWI, Manchuria, 2nd Sino-Japanese war, WWII, OOBs, maps, illustrations/photos.1 vol, 290 pgs 1992 US, TROGEN BOOKS
V.GOOD-hardcover, (1) copy available ......$60.00 rct

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1-221300 Kursietis, Andris THE HUNGARIAN ARMY AND ITS MILITARY LEADERSHIP IN WORLD WAR II: 3rd Revised Edition Biographies of Hungarian C-in-Cs and other generals, OOB information of various units, and capsule descriptions of various operations, all supported by extensive photos and maps.1 vol, 88 pgs 1999 US, AXIS EUROPA BOOKS
AS NEW-hardcover, (1) copy available ......$40.00 rct

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1-196960 Stanton, Shelby WORLD WAR II ORDER OF BATTLE This extraordinary encyclopedic reference book provides a detailed picture of the US Army's fighting edge, covering the structure and organization of the Army's ground combat forces in WWII. A must for historians, collectors, veterans and military buffs. 8 color pp. 75 b&w photos. 648 pp. 9 x 12.1 vol, 621 pgs 1991 US, GALAHAD BOOKS
V.GOOD-dj, one copy available in stock ......$38.00

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1-14860 Baxter, William P. SOVIET AIRLAND BATTLE TACTICS An analysis of Cold War Soviet military strategy covers the Russian soldier, organization of command, weapons use, offensive and defensive tactics, support operations, and logistics planning.1 vol, 269 pgs 1986 NOVATO, PRESIDIO PRESS
AS NEW-dj, (1) copy available ......$12.00

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1-221350 Pejsa, Arthur MODERN PRACTICAL BALLISTICS An authoritative book by Art Pejsa, pioneer Honeywell aerospace physicist, US Naval Academy math prof, and NRA rifle expert. Covers a wide range of informative topics including the basic fundamentals of physics, with a large glossary, and extensive ballistics tables.

A decade of original research by Pejsa has produced a set of new, simple but exact formulas and a method for do-it-yourself ballistics. Easy examples show how to calculate any of the data. A great text for an elementary course in exterior ballistics.

Treats most of the classical topics of ballistics. Mainly, however, it is a tutorial on a new, simplified method for accurate exterior ballistics computations. Using the author's new easy but virtually exact formulas, persons with high school math skills can calculate data more accurately than most published tables. It is the culmination of a decade of successful original research aimed at bringing ballistics analysis from the exclusive domain of a few experts. Extensive tables are included in the Appendix.1 vol, 224 pgs 1991 US, KENWOOD PUBLISHING
AS NEW-hardcover, (1) copy available - on line at $139+ ......$98.00 rct

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