MICRO MELEE & Scenario book Battle of Prokhoroda
1-197020
Micro Melee is a rules system for recreating company level engagements of WWII in 6-15mm. Although it would be a stretch to manage a battalion level game, it could be done, provided there is a large space with multiple GMs. Micro Melee handles movement, identification, combat and leadership from the perspective of a platoon. Command is assigned to Lieutenants, Captains, Majors and Colonels within HQ units. Much of the detail for individual soldiers is incorporated abstractly. Hand grenades are reflected in a greater fire power factor at point blank range
and the casualty model is expressed in terms of damage points.
The basis for these rules is the platoon; the smallest component of which is a squad. Each nationality will assemble a unique order of battle. A Table of Organization & Equipment will be helpful as you build your forces, but is not included in this book. Ten to twelve-man squads (depending upon the nationality) should be tracked with the forms provided in Appendix B. Regardless of the actual number of figures you choose to glue on a base, each unit should represent a single squad, crew or support team. Those should then be grouped into platoons and companies.
NEW-softcover o/p, one copy available...first come, first served ......$30.00
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Updated as of 11/14/2024
ABBREVIATIONS: dj-dust jacket, biblio-bibliography, b/w-black and white, illust-illustrations, b/c-book club addition.rct - recent arrival or pending publication, spc - OMM Special Price