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5150: NO QUARTER - Mecha Combat

5150: NO QUARTER - Mecha Combat
by Teixeria, Ed

1-209730

What: Mech-specific sci-fi military combat.
Scale: Mech on Mech combat. One model equals one Mech.
Your Role: Players can command from one Mech up to ten or more.

Playability: Designed for solo, same side, and head-to-head play with any minis or counters you may already have.

5150: No Quarter Can Be Played in a Variety of Ways:
You can play as a Mech Pilot with one Mech.
You can play as a Team Leader with three Mechs.
You can play as a Squad Leader with six Mechs.
You can even play as a Company Commander with 24 Mechs.
You can play one-off battles.
You can play a full campaign with up to ten scenarios.

The bottom line is you can play it any way you like, with any models or counters you like.

Inside, You'll Find:
Rules for Mech-to-Mech combat with pre-generated Mechs and covering five different races and factions.
An easy-to-use system for designing your own Mechs.
Ten linked scenarios that form a pre-generated campaign for you to play.
Fully compatible with Star Army and other 5150 games.
A minimal-bookkeeping campaign system that gives meaning to every game, as the results of one will affect the outcome of the next.

1 vol, 66 pgs 2015 US, TWO HOUR WARGAMING
NEW-softcover ......$20.00

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Updated as of 11/14/2024

ABBREVIATIONS: dj-dust jacket, biblio-bibliography, b/w-black and white, illust-illustrations, b/c-book club addition.
rct - recent arrival or pending publication, spc - OMM Special Price