AMERICA'S OLDE WEST: 28mm Skirmish Actions & Gunfights -- 1836 to 1890
Time to saddle up, pardner, and hit the trail to action in the Olde West, from the Comanche Wars (1836) to Wounded Knee (1890). This skirmish rule set, an offshoot of the WWII Skirmish Action rules, certainly covers the traditional Wild West (post ACW to 1880s), but the Indian Wars ranged over a far wider period and so does America's Olde West.
Initiative is by faction (gang, squad, war party, posse, etc.), which usually numbers between four and 10, and each figure gets one action: Move, Shoot, Take Cover, and so on. Then each figure dices against its Quality number for a second action...BUT, certain factions receive a second action without needing a roll. For example, US infantry do not need an action to reload. That offers subtle differences between factions.
All the popular weapons, such as Winchester '73 and Colt Peacemaker, are included in the weapon charts. Firing is a quick six-sided attacker die versus six-sided defender die, with the difference determining the result.
Includes six pages of 'army' lists: cowboys, US cavalry, native Americans, gunfighters, outlaws, and factions, scenarios, and quick reference cards. Plays well on small kitchen tables.
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Updated as of 5/25/2023ABBREVIATIONS: dj-dust jacket, biblio-bibliography, b/w-black and white, illust-illustrations, b/c-book club addition.
rct - recent arrival or pending publication, spc - OMM Special Price