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WARGAMING CAMPAIGNS

WARGAMING CAMPAIGNS
by Hyde, Henry

1-220250

Although campaigns can be very rewarding, many wargamers are deterred by the need to produce maps and devise mechanisms for strategic movement, Intelligence, logistics, recruiting reinforcements, keeping track of casualties etc. This book offers advice, suggestions, and even a full set of campaign rules useful for any period up to AD 1900. Includes 200+photos, maps and diagrams.

Most miniature wargames take the form of simulating a single battle with the opponents either winning or losing and that's that until the next game. Such games can be a fun test of tactical skill but it can be even more rewarding if they form part of a wider campaign. In a campaign, the players commanding the forces have to make the decisions at the strategic level that determine the context of any battles that occur. The outcome of these battles will, in turn, have strategic consequences for the ongoing campaign.

1 vol, 400 pgs 2022 UK, PEN & SWORD
NEW-dj ......$70.00 inc

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Updated as of 4/18/2024

ABBREVIATIONS: dj-dust jacket, biblio-bibliography, b/w-black and white, illust-illustrations, b/c-book club addition.
rct - recent arrival or pending publication, spc - OMM Special Price