Updated as of ..6/13/2024

Specials


Skirmish Action Rules and Miniatures


On Military Matters Rules-Reviews, Notes and Feedback



Your Shopping Cart





Military Novels
Military Art
Toy Soldiers
Military Models
Wargaming
Wargaming Rules
Unit Histories
Militaria
Arms & Armor
Uniforms
General Military History
Ancients
Dark Ages
Middle Ages
Renaissance
16th Century
17th Century
Thirty Year's War
English Civil War
Late 17th Century
18th Century
Marlburian
War of the Austrian Succession
Seven Year's War
American War of Independence
French Revolution
19th Century
Napoleonics
War of 1812
US Indian Wars
Mexican American War
Crimean War
Indian Mutiny
Garabaldi Wars
American Civil War
American West
German Wars of Unification
Austro-Prussian Wars
Franco-Prussian Wars
Colonial Wars
Anglo-Boer Wars
Spanish-American War
20th Century
Aviation
Armored Fighting Vehicles/Artillery
Naval:1880-2000
Russo-Japanese War
Mexican Revolution
Balkan Wars
World War One
Russian Revolution
Spanish Civil War
Italian-Ethiopian War
Russo-Finnish War
World War Two
Post WWII
Korean War
French-Algerian War
Arab-Israeli Wars
Vietnam War
Modern War
Boardgames
Weapons
Command
Raids
Duel
Battle Orders
Modelling
Fortress
Essential History
Combat Aircraft
Aircraft of the Aces
Old Vanguard
New Vanguard
Campaign
Elite
Warrior
Men-at-Arms
French & Indian War
Videos
Magazines and Periodicals

Top

Your Shopping Cart



We accept the following, plus checks or cash

Road to Independence

Road to Independence
by Kling, Stephen

1-238170

The 'Road to Independence' is the first in the series of important conflicts in American history. It is set in a casual yet historically-based manner. In this games, two players take the sides of the British and the American forces, vying for control over the Thirteen Colonies.

The game not only includes the Eastern seaboard, but also the conflict in the Wilderness territory. This 'theater' is rarely covered in games on this conflict. Both players will fight for control of important locations using specially made dice that represent the various enemies and allies. These combatants include British men, American soldiers, Native American allies, militia units, and the French and Spanish allies.

Each player also has their own deck of Event Cards that will allow special events and actions to occur. This level of unpredictability ensures that no two games will play the same way.

Will the Americans prevail and win their independence from the British Empire? Or will His Majesty's forces bring the wayward colonies back under the Crown's control? Find out in the 'Road to Independence.'

PLAYERS: 1-2
TIME: 60-90 Minutes
AGE: 14 and up

Designer: Steven L. Kling Jr.
COMPONENTS:

22x17' Map
1 Player Aid Card
68 Cards
60 game pieces
20+ six-sided custom dice
1 Rulebook

1 vol, 1 pgs 2023 US, THE HISTORICAL GAME COMPANY
NEW-box, available mid August 2023 ......$60.00 rct

Add to Cart

Updated as of 6/13/2024

ABBREVIATIONS: dj-dust jacket, biblio-bibliography, b/w-black and white, illust-illustrations, b/c-book club addition.
rct - recent arrival or pending publication, spc - OMM Special Price