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HEIHO, THE ART OF WAR: Wargames Rules for Large Battles of Sengoku Period Japan, 1560-1615

by Kidd, Pauli
1-249400
A set of wargame rules for recreating epic battles of 16th-century Japan, focusing on strategic, large-scale conflicts and unique tactical systems. Allows you to control armies that are napoleonic in scale to recreate battles such as Kawanakajima and Sekigahara. Blend spearmen, shot, archers, artillery, and cavalry into mixed-arms forces, or concentrate your cavalry to sweep the enemy from the field. Contains 30 black and white illustrations and 30 black and white photos.
1 vol, 76 pgs 2025 UK, HELION AND COMPANYNEW-pb, available mid July 2025 ......$40.00 rct
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Updated as of 6/26/2025
ABBREVIATIONS: dj-dust jacket, biblio-bibliography, b/w-black and white, illust-illustrations, b/c-book club addition.rct - recent arrival or pending publication, spc - OMM Special Price