Updated as of ..6/20/2024

Specials


Skirmish Action Rules and Miniatures


On Military Matters Rules-Reviews, Notes and Feedback



Your Shopping Cart





Military Novels
Military Art
Toy Soldiers
Military Models
Wargaming
Wargaming Rules
Unit Histories
Militaria
Arms & Armor
Uniforms
General Military History
Ancients
Dark Ages
Middle Ages
Renaissance
16th Century
17th Century
Thirty Year's War
English Civil War
Late 17th Century
18th Century
Marlburian
War of the Austrian Succession
Seven Year's War
American War of Independence
French Revolution
19th Century
Napoleonics
War of 1812
US Indian Wars
Mexican American War
Crimean War
Indian Mutiny
Garabaldi Wars
American Civil War
American West
German Wars of Unification
Austro-Prussian Wars
Franco-Prussian Wars
Colonial Wars
Anglo-Boer Wars
Spanish-American War
20th Century
Aviation
Armored Fighting Vehicles/Artillery
Naval:1880-2000
Russo-Japanese War
Mexican Revolution
Balkan Wars
World War One
Russian Revolution
Spanish Civil War
Italian-Ethiopian War
Russo-Finnish War
World War Two
Post WWII
Korean War
French-Algerian War
Arab-Israeli Wars
Vietnam War
Modern War
Boardgames
Weapons
Command
Raids
Duel
Battle Orders
Modelling
Fortress
Essential History
Combat Aircraft
Aircraft of the Aces
Old Vanguard
New Vanguard
Campaign
Elite
Warrior
Men-at-Arms
French & Indian War
Videos
Magazines and Periodicals

Top

Your Shopping Cart



We accept the following, plus checks or cash

VAE VICTUS BOARD GAME # 31: Waterloo 1815

VAE VICTUS BOARD GAME # 31: Waterloo 1815
by Bey, Frederic

1-914031G

Napoleon, Wellington, and Blucher meet again in this boardgame of the battles of Les Quatre-Bras and Waterloo 1815. This poses numerous challenges for the players: assaulting fortified farms, launching cavalry charges, organizing grand batteries of artillery, handling reserves, and using reinforcements decisively.

Game Components:

2 maps 59 x 41 cm
432 die-cut units and markers
1 rules booklet
1 scenarios booklet
1 player aid card

Game Scale:

Units: 1 strength point equals 350 infantrymen, 250 cavalrymen, or 3 guns
Time : 1 turn for 90 minutes
Map : 400 meters per hex
Playing time: 2 to 10 hours, depending on scenario
Complexity: 7/9

1 vol, 24 pgs 2022 FRANCE, CERIGO EDITIONS
NEW-softcover ......$38.00 rct

Add to Cart

Updated as of 6/20/2024

ABBREVIATIONS: dj-dust jacket, biblio-bibliography, b/w-black and white, illust-illustrations, b/c-book club addition.
rct - recent arrival or pending publication, spc - OMM Special Price