Updated as of ..11/14/2024

Specials


Skirmish Action Rules and Miniatures


On Military Matters Rules-Reviews, Notes and Feedback



Your Shopping Cart





Military Novels
Military Art
Toy Soldiers
Military Models
Wargaming
Wargaming Rules
Unit Histories
Militaria
Arms & Armor
Uniforms
General Military History
Ancients
Dark Ages
Middle Ages
Renaissance
16th Century
17th Century
Thirty Year's War
English Civil War
Late 17th Century
18th Century
Marlburian
War of the Austrian Succession
Seven Year's War
American War of Independence
French Revolution
19th Century
Napoleonics
War of 1812
US Indian Wars
Mexican American War
Crimean War
Indian Mutiny
Garabaldi Wars
American Civil War
American West
German Wars of Unification
Austro-Prussian Wars
Franco-Prussian Wars
Colonial Wars
Anglo-Boer Wars
Spanish-American War
20th Century
Aviation
Armored Fighting Vehicles/Artillery
Naval:1880-2000
Russo-Japanese War
Mexican Revolution
Balkan Wars
World War One
Russian Revolution
Spanish Civil War
Italian-Ethiopian War
Russo-Finnish War
World War Two
Post WWII
Korean War
French-Algerian War
Arab-Israeli Wars
Vietnam War
Modern War
Boardgames
Weapons
Command
Raids
Duel
Battle Orders
Modelling
Fortress
Essential History
Combat Aircraft
Aircraft of the Aces
Old Vanguard
New Vanguard
Campaign
Elite
Warrior
Men-at-Arms
French & Indian War
Videos
Magazines and Periodicals

Top

Your Shopping Cart



We accept the following, plus checks or cash

STRATEGY & TACTICS # 324 Fight The Fall: Faesulae A.D. 405 & Tricamerum A.D. 533

STRATEGY & TACTICS # 324 Fight The Fall: Faesulae A.D. 405 & Tricamerum A.D. 533
by various

1-930324

Two-player wargame system that simulates the battles that occurred during the era AD 376 to 560, roughly the time from when the Goths crossed the Danube to the Byzantine reconquest of the west. The game system emphasizes command control, leaders and unique tactics. Players pick command markers to generate actions, modeling the chaos of the battlefield. The objective is to gain victory in battle, usually by destroying enemy units and morale.

Each hex represents an area about 100 yards across. Each unit represents from 400 to 2,000 men. This game includes two scenarios:
Faesulae AD 405: Gothic chieftain Radagaisus vs. the Roman warlord Flavius Stilicho.
Tricamerum AD 533: Flavius Belisarius vs. Gelimer (King of the Vandals), mid-December AD.533 west of Carthage.

Components: One 22x34-inch map, 176 counters, and magazine

1 vol, 84 pgs 2020 US, DECISION GAMES
NEW-pb, available mid October 2020 ......$40.00 rct

Add to Cart

Updated as of 11/14/2024

ABBREVIATIONS: dj-dust jacket, biblio-bibliography, b/w-black and white, illust-illustrations, b/c-book club addition.
rct - recent arrival or pending publication, spc - OMM Special Price