Updated as of ..1/22/2026

Specials


Skirmish Action Rules and Miniatures


On Military Matters Rules-Reviews, Notes and Feedback



Your Shopping Cart





Military Novels
Military Art
Toy Soldiers
Military Models
Wargaming
Wargaming Rules
Unit Histories
Militaria
Arms & Armor
Uniforms
General Military History
Ancients
Dark Ages
Middle Ages
Renaissance
16th Century
17th Century
Thirty Year's War
English Civil War
Late 17th Century
18th Century
Marlburian
War of the Austrian Succession
Seven Year's War
American War of Independence
French Revolution
19th Century
Napoleonics
War of 1812
US Indian Wars
Mexican American War
Crimean War
Indian Mutiny
Garabaldi Wars
American Civil War
American West
German Wars of Unification
Austro-Prussian Wars
Franco-Prussian Wars
Colonial Wars
Anglo-Boer Wars
Spanish-American War
20th Century
Aviation
Armored Fighting Vehicles/Artillery
Naval:1880-2000
Russo-Japanese War
Mexican Revolution
Balkan Wars
World War One
Russian Revolution
Spanish Civil War
Italian-Ethiopian War
Russo-Finnish War
World War Two
Post WWII
Korean War
French-Algerian War
Arab-Israeli Wars
Vietnam War
Modern War
Boardgames
Weapons
Command
Raids
Duel
Battle Orders
Modelling
Fortress
Essential History
Combat Aircraft
Aircraft of the Aces
Old Vanguard
New Vanguard
Campaign
Elite
Warrior
Men-at-Arms
French & Indian War
Videos
Magazines and Periodicals

Top

Your Shopping Cart



We accept the following, plus checks or cash

STRATEGY & TACTICS #357 CENTCOM -- Persian Gulf War 2001-2003

STRATEGY & TACTICS #357 CENTCOM -- Persian Gulf War 2001-2003
by Miranda, Joseph

1-930357

Operational one-player simulation of military operations in Afghanistan and Iraq during 2001 to 2003 and optionally 2005. The player controls the forces of the CENTCOM (US, NATO, Northern Alliance, and other Allies). The game system controls the opposing OPFOR forces (Al Qaeda, Taliban, and Iraqi). The objective of the game is for CENTCOM to destroy both the forces of Al Qaeda and Saddam Hussein. OPFOR actions can be affected by the Persian Gulf Instability Index (PGII), which can shift throughout the game and generate events. CENTCOM can also be played by two or more players, controlling different parts of CENTCOM operations, explained in the Optional rules. Each game turn represents from three weeks of intense combat to six months of logistical buildup and counterinsurgency operations. Each hex represents 43 miles. Units range in size from brigade groups, divisions, and corps. Contains 22x34-inch game map and a sheet of 176 5/8-inch counters.

1 vol, 84 pgs 2025 US, DECISION GAMES
NEW-pb, available early February 2026 ......$55.00 inc

Add to Cart

Updated as of 1/22/2026

ABBREVIATIONS: dj-dust jacket, biblio-bibliography, b/w-black and white, illust-illustrations, b/c-book club addition.
rct - recent arrival or pending publication, spc - OMM Special Price