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OPERATION SKORPION: Wargame

OPERATION SKORPION: Wargame
by Heller, Randy

1-COM1019

The Germans launched Operation Scorpion to recapture Halfaya Pass, the gateway to Egypt, with only three p[anzer battalions. Introduces a new fog of war game system. Opposing strength is unknown until units enter combat. Once revealed, those combat values can continue to fluctuate during the course of the game based on judicious use of mobile supply units, which can distribute and absorb Allocation Points. Although fighting a defensive battle, the British Player is not without counterattack capability. He will find his artillery arm, both direct and indirect fire, to be a potent force. Game rules such as: Combined Arms, HQ Coordinated Combat, Road Overrun, Engineers, and Reconnaissance Probe, all contribute to an appropriate sense of realism.

Complexity: Medium (on a scale of 1 to 10, 10 the highest): 5
Solitaire Suitability: Medium
Time Scale: 30 minutes per game-turn (12 game-turns)
Map Scale: 1/10 mile per hex
Unit Scale: Companies and Platoons
Players: Two
Playing Time: Three to four hours

Components:
* 2 Counterheets: 5/8 and 1/2
* 1 Map
* 1 Rulebook
* 2 Charts and tables

1 vol, 1 pgs 2013 US, COMPASS GAMES
NEW-box, only one (1) available, first come first served ......$55.00

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Updated as of 10/17/2024

ABBREVIATIONS: dj-dust jacket, biblio-bibliography, b/w-black and white, illust-illustrations, b/c-book club addition.
rct - recent arrival or pending publication, spc - OMM Special Price