FALL BLAU: Army Group South, June to December 1942 (Wargame)
1-COM1030
Medium complexity monster game uses the Victory in the West chit-pull system for determining strengths of certain units and provides a limited fog of war. Each turn covers 3 days. Scale is just over 10km (6.5 miles) per hex and basic units are divisions, with Soviet corps, brigades, and tank battalions as needed. Maps cover the area roughly from Kursk toward Baku with an accurate portrayal of the rail network at the time of the campaign. Nine scenarios in the game: six small and three major campaigns.
Components:
* Three 22 X 34-inch maps
* Two smaller maps
* Three and a half Countersheets - approximately 980 counters (1/2-inch size)
* One Rulebook
* One Scenario book
* Fourteen Player Aid cards with various Scenario Set-Ups, Tracks, Charts and Tables
* One 10-sided dice
* One Box and Lid set
NEW-box, only one (1) available, first come first served ......$140.00 rct
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Updated as of 12/19/2024
ABBREVIATIONS: dj-dust jacket, biblio-bibliography, b/w-black and white, illust-illustrations, b/c-book club addition.rct - recent arrival or pending publication, spc - OMM Special Price