Updated as of ..12/19/2024

Specials


Skirmish Action Rules and Miniatures


On Military Matters Rules-Reviews, Notes and Feedback



Your Shopping Cart





Military Novels
Military Art
Toy Soldiers
Military Models
Wargaming
Wargaming Rules
Unit Histories
Militaria
Arms & Armor
Uniforms
General Military History
Ancients
Dark Ages
Middle Ages
Renaissance
16th Century
17th Century
Thirty Year's War
English Civil War
Late 17th Century
18th Century
Marlburian
War of the Austrian Succession
Seven Year's War
American War of Independence
French Revolution
19th Century
Napoleonics
War of 1812
US Indian Wars
Mexican American War
Crimean War
Indian Mutiny
Garabaldi Wars
American Civil War
American West
German Wars of Unification
Austro-Prussian Wars
Franco-Prussian Wars
Colonial Wars
Anglo-Boer Wars
Spanish-American War
20th Century
Aviation
Armored Fighting Vehicles/Artillery
Naval:1880-2000
Russo-Japanese War
Mexican Revolution
Balkan Wars
World War One
Russian Revolution
Spanish Civil War
Italian-Ethiopian War
Russo-Finnish War
World War Two
Post WWII
Korean War
French-Algerian War
Arab-Israeli Wars
Vietnam War
Modern War
Boardgames
Weapons
Command
Raids
Duel
Battle Orders
Modelling
Fortress
Essential History
Combat Aircraft
Aircraft of the Aces
Old Vanguard
New Vanguard
Campaign
Elite
Warrior
Men-at-Arms
French & Indian War
Videos
Magazines and Periodicals

Top

Your Shopping Cart



We accept the following, plus checks or cash

DEVIL BOATS: PT Boats In The Solomons

DEVIL BOATS: PT Boats In The Solomons
by Carter, Joe

1-COM1104

Wargame covers the months from July to September 1943 -- the most active months during the campaign against Japanese forces in the New Georgia Islands area as US forces advanced northward. As PT Boat commander, you will lead up to four PT boats on nightly patrols from your PT base on Rendova Island. Your primary goal is to sink as many IJN barges as possible in an attempt to prevent them from transporting troops and supplies to the surrounding islands.

Most patrols can be completed in 15-30 minutes, with the occasional 1-hour patrol if several enemy convoys are encountered. The option to play Short and Medium campaign games of one or two months is also included. One thing is certain: no two missions will ever play the same.

Product Information:
Complexity: 5 out of 10
Solitaire Suitability: 10 out of 10 (designed for solitaire play)
Time Scale: 1 day per mission, 20 missions per month
Map Scale: Abstract
Unit Scale: Individual PT boats, ships, aircraft, guns, specific PT boat crew members/equipment, and ammo/bombs
Players: One (with option for two or more)
Playing Time: 15-60 minutes per mission, 15-30+ hours for full campaign game.

Components: One Counter Sheet of 5/8-inch unit-counters, One 8.5x11-inch, Strategic Movement Map Board, One 8.5x11-inch PT Boat Crewmen Placement Board, One 8.5x11-inch Combat Board , One 8.5x11-inch Special Missions Board, One PT Boat Damage Log Sheet (Laminated), One PT Boat Damage Repair Times Sheet (Laminated), One PT Boat Squadron Status Sheet (Laminated), One IJN Barge Status Sheet (Laminated), One Special Missions / Destroyer Status Sheet (Laminated), Three PT Campaign Log Sheets, Tables Book, Rules Book, Two 6-sided dice, four 10-sided dice, and one 4-sided die, and One erasable marker.

1 vol, 1 pgs 2021 US, COMPASS GAMES
NEW-box ......$69.00 rct

Add to Cart

Updated as of 12/19/2024

ABBREVIATIONS: dj-dust jacket, biblio-bibliography, b/w-black and white, illust-illustrations, b/c-book club addition.
rct - recent arrival or pending publication, spc - OMM Special Price