Updated as of ..11/14/2024

Specials


Skirmish Action Rules and Miniatures


On Military Matters Rules-Reviews, Notes and Feedback



Your Shopping Cart





Military Novels
Military Art
Toy Soldiers
Military Models
Wargaming
Wargaming Rules
Unit Histories
Militaria
Arms & Armor
Uniforms
General Military History
Ancients
Dark Ages
Middle Ages
Renaissance
16th Century
17th Century
Thirty Year's War
English Civil War
Late 17th Century
18th Century
Marlburian
War of the Austrian Succession
Seven Year's War
American War of Independence
French Revolution
19th Century
Napoleonics
War of 1812
US Indian Wars
Mexican American War
Crimean War
Indian Mutiny
Garabaldi Wars
American Civil War
American West
German Wars of Unification
Austro-Prussian Wars
Franco-Prussian Wars
Colonial Wars
Anglo-Boer Wars
Spanish-American War
20th Century
Aviation
Armored Fighting Vehicles/Artillery
Naval:1880-2000
Russo-Japanese War
Mexican Revolution
Balkan Wars
World War One
Russian Revolution
Spanish Civil War
Italian-Ethiopian War
Russo-Finnish War
World War Two
Post WWII
Korean War
French-Algerian War
Arab-Israeli Wars
Vietnam War
Modern War
Boardgames
Weapons
Command
Raids
Duel
Battle Orders
Modelling
Fortress
Essential History
Combat Aircraft
Aircraft of the Aces
Old Vanguard
New Vanguard
Campaign
Elite
Warrior
Men-at-Arms
French & Indian War
Videos
Magazines and Periodicals

Top

Your Shopping Cart



We accept the following, plus checks or cash

OCEANS OF FIRE: WWII Pacific Wargame

OCEANS OF FIRE: WWII Pacific Wargame
by Beyma, Robert

1-COM1144

Area movement, strategic simulation of the Pacific Theater of Operations in World War II with an operational feel. Players command the Japanese, American, and British Commonwealth naval, air, and ground forces that fought in the Pacific and Southeast Asia. The Netherlands forces that fought in the Dutch East Indies and the Chinese forces that fought in Burma are also included. The map runs from India to the west coast of the United States and from the Aleutians to Australia. The game may be played with either two or three players. In the three-player game, a second Allied player commands the Commonwealth, Dutch, and Chinese forces.

Contains five scenarios: Introductory Solomons Islands; One-turn Midway; Two-turn Tournament Guadalcanal; Three-turn Japanese Expansion; and Eight-turn Campaign Game.

Product Information:

* Complexity: 7 out of 10 (Medium to High)
* Solitaire Suitability: 7 out of 10 (Medium)
* Time Scale: 6 Month turns with Four Rounds per turn
* Map Scale: Variable size areas
* Unit Scale: Ground: Divisions and brigades; Naval: 1 to 4 ships, more for submarines and transports; Air: About 30 aircraft per air point
* Players: 2 or 3 Players (can accommodate solitaire or team play)
* Playing Time: Approximately 3 hours per turn; Intro Scenario - 2 hours; Short Scenarios - an evening; Campaign Game - a weekend.

Components:

* Combined 34 x 43-inch game map (two unmounted map sheets)
* Two counter sheets of 1.5x.75-inch naval units and four 9/16-inch counter sheets of ground units, air units, and markers; 1080 counters in all
* Deck of 67 Event cards
* One Rulebook
* One Scenario Book
* One Naval Battle Board
* Four Player Aid cards
* Three Reinforcements cards
* Three Force Pool cards
* Three Carrier air displays
* Four 10-sided dice
* Box and Lid

1 vol, 1 pgs 2023 US, COMPASS GAMES
NEW-box ......$109.00 inc

Add to Cart

Updated as of 11/14/2024

ABBREVIATIONS: dj-dust jacket, biblio-bibliography, b/w-black and white, illust-illustrations, b/c-book club addition.
rct - recent arrival or pending publication, spc - OMM Special Price