Updated as of ..4/25/2024

Specials


Skirmish Action Rules and Miniatures


On Military Matters Rules-Reviews, Notes and Feedback



Your Shopping Cart





Military Novels
Military Art
Toy Soldiers
Military Models
Wargaming
Wargaming Rules
Unit Histories
Militaria
Arms & Armor
Uniforms
General Military History
Ancients
Dark Ages
Middle Ages
Renaissance
16th Century
17th Century
Thirty Year's War
English Civil War
Late 17th Century
18th Century
Marlburian
War of the Austrian Succession
Seven Year's War
American War of Independence
French Revolution
19th Century
Napoleonics
War of 1812
US Indian Wars
Mexican American War
Crimean War
Indian Mutiny
Garabaldi Wars
American Civil War
American West
German Wars of Unification
Austro-Prussian Wars
Franco-Prussian Wars
Colonial Wars
Anglo-Boer Wars
Spanish-American War
20th Century
Aviation
Armored Fighting Vehicles/Artillery
Naval:1880-2000
Russo-Japanese War
Mexican Revolution
Balkan Wars
World War One
Russian Revolution
Spanish Civil War
Italian-Ethiopian War
Russo-Finnish War
World War Two
Post WWII
Korean War
French-Algerian War
Arab-Israeli Wars
Vietnam War
Modern War
Boardgames
Weapons
Command
Raids
Duel
Battle Orders
Modelling
Fortress
Essential History
Combat Aircraft
Aircraft of the Aces
Old Vanguard
New Vanguard
Campaign
Elite
Warrior
Men-at-Arms
French & Indian War
Videos
Magazines and Periodicals

Top

Your Shopping Cart



We accept the following, plus checks or cash

PAPER WARS: Issue 92: Pitt's War

PAPER WARS: Issue 92: Pitt's War
by

1-PWAR092

Pitt's War simulates the epic struggle between United Kingdom and France from the beginning of the French Revolution to the end of the French Empire at Waterloo (1792-1815) on a map with zones covering Europe and the Levant. Each turn is worth a year with a fair and a bad weather impulse. Combat units are multi step historical armies with elite corps and main generals. Includes 130 event markers to simulate easily the essence of that period.

One player controls the French forces and the other one controls United Kingdom and her allies to gain predominance over Europe. Because of the low density of counters and low complexity rules, players are able to end a full game in less than 10 hours for the full campaign. The game also provides two scenarios to cover the Republic period and the French Empire.

Product Information:

* Complexity: Low
* Solitaire suitability: Medium
* Time scale: 1 year per turn
* Map scale: One province per area
* Unit scale: Armies and corps
* 1 Map
* 228 counters

1 vol, 64 pgs 2019 US, COMPASS GAMES
NEW-softcover with game ......$47.00 rct

Add to Cart

Updated as of 4/25/2024

ABBREVIATIONS: dj-dust jacket, biblio-bibliography, b/w-black and white, illust-illustrations, b/c-book club addition.
rct - recent arrival or pending publication, spc - OMM Special Price