Updated as of ..12/19/2024

Specials


Skirmish Action Rules and Miniatures


On Military Matters Rules-Reviews, Notes and Feedback



Your Shopping Cart





Military Novels
Military Art
Toy Soldiers
Military Models
Wargaming
Wargaming Rules
Unit Histories
Militaria
Arms & Armor
Uniforms
General Military History
Ancients
Dark Ages
Middle Ages
Renaissance
16th Century
17th Century
Thirty Year's War
English Civil War
Late 17th Century
18th Century
Marlburian
War of the Austrian Succession
Seven Year's War
American War of Independence
French Revolution
19th Century
Napoleonics
War of 1812
US Indian Wars
Mexican American War
Crimean War
Indian Mutiny
Garabaldi Wars
American Civil War
American West
German Wars of Unification
Austro-Prussian Wars
Franco-Prussian Wars
Colonial Wars
Anglo-Boer Wars
Spanish-American War
20th Century
Aviation
Armored Fighting Vehicles/Artillery
Naval:1880-2000
Russo-Japanese War
Mexican Revolution
Balkan Wars
World War One
Russian Revolution
Spanish Civil War
Italian-Ethiopian War
Russo-Finnish War
World War Two
Post WWII
Korean War
French-Algerian War
Arab-Israeli Wars
Vietnam War
Modern War
Boardgames
Weapons
Command
Raids
Duel
Battle Orders
Modelling
Fortress
Essential History
Combat Aircraft
Aircraft of the Aces
Old Vanguard
New Vanguard
Campaign
Elite
Warrior
Men-at-Arms
French & Indian War
Videos
Magazines and Periodicals

Top

Your Shopping Cart



We accept the following, plus checks or cash

COMMAND #40:Buena Vista & Moscow Burning (2) games

COMMAND #40:Buena Vista & Moscow Burning (2) games
by Pfost, Richard

2-COM040

Buena Vista is a simulation of the 23 February 1847 battle between Zachary Taylor's American Army of Occupation and Santa Anna's Army of North Mexico. Santa Anna hoped to defeat Taylor's force before returning south to stop Winfield Scott's invasion of central Mexico. this game only covers the second day of the battle (the decisive period of this conflict). The colorful map shows six types of terrain found around Buena Vista Hacienda as it existed in 1847.124 counters, of which 16 are double-sized, one 22'x34' mapsheet, 7 pages of rules. This game is of low complexity and can be played by two people in about 3 hours.

Moscow Burning is a 'what if' game simulating the first 30 days fighting that could occur in the Russian ethnic heartland if that nation's current experiment with capitalism and 'democracy' fails.
Though the game does allow for the accidental or terrorist detonation of individual nuclear weapons, it does not simulate the possiblity of a new Russian Civil War escalating into any kind of strategic nuclear exchange. The game system contains no ZOC, replacement or supply rules. Hex control and unit loyalties are the primary components to winning. Militia, regular Russian army and Ministry of the Interior units start the game without having any particular identification, indicative of the confusion and fluidity inherent in the opening phases of the conflict, while the Elite units are more crucial to determining the course of any new civil war in Russia and bear the specific I.D.s of their real-world counterparts. A player can bid with VPs to change the loyalties of elite units. Militia is converted by occupation of a city through advance after combat.

1 vol, 60 pgs 1996 US, XTR PUBLSHING
V.GOOD-unpunched game supplement, no magazine ......$10.00 inc

Add to Cart

Updated as of 12/19/2024

ABBREVIATIONS: dj-dust jacket, biblio-bibliography, b/w-black and white, illust-illustrations, b/c-book club addition.
rct - recent arrival or pending publication, spc - OMM Special Price