Indian Mutiny |
1-238220
Kling, Stephen Siege of Delhi
1857. The Indian Mutineer forces have assembled at Delhi and have declared a reinstatement of the Mughal Empire. Their forces, which contain trained soldiers and a horde of 'irregulars,' are hell-bent on full independence. A British army has been sent to crush the rebellion, launch a siege at Delhi, and thereby reinstate their British dominion. The rebels have strongly fortified Delhi and are confident of victory. But will it be enough to withstand the British onslaught? The stage is set...
The game takes about 90 minutes to play. One player commands the Indian Mutineer forces and the other player commands the British forces. Cards vary the game play.
PLAYERS: 2 AGE: 14+ TIME TO PLAY: 90 Minutes DESIGNER: Stephen L. Kling, Jr. CONTENTS:
48 game pieces (5/8' inch) A single rulebook (4 pages) 20 game cards A canvas game map (11x17' inch) 1 six sided die 1 vol, 1 pgs
2023 US, THE HISTORICAL GAME COMPANY
NEW-box, available mid August 2023 ......$40.00
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2-31700
Lunt, James-editor FROM SEPOY TO SUBEDAR: The Life of Subedar Sita Ram
Being the Life and Adventures of Subedar Sita Ram, a native Officer of the Bengal Army, written by himself. He enlisted in 1812 and served until 1860, when he drew a pension. Additional commentary by Lunt. Index, glossary, and b/w line drawings. 1 vol, 186 pgs
1975 HAMDEN CONN, ARCHON BOOKS
AS NEW-dj ......$20.00
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1-247680
Stanley, Peter JOHN COMPANY'S ARMIES: The Military Forces of British India 1824-57
Explores the multi-ethnic British-Indian armies under the East India Company and explains the outbreak of the 1857 Mutiny. John Company controlled much of the Indian sub-continent by 1850, victorious in all but one major war. Discusses what constituted those forces and how they were commanded; how they lived and died in camps and cantonments; how they prepared for war; how they fought against external foes and internal threats to the Company's rule. It uses a wealth of contemporary sources, archival, visual and published, including research on the sites of battles and cantonments, to evoke the armies' composition and character. Deals with both European and Native forces, explaining their idiosyncratic organization, practices, and terminology, and shows how British-Indian armies prepared for battle and how they experienced it, drawing on the words and images of dozens of its members. Contains 45 color illustrations, three color photos, nine color maps, 184 black and white illustrations, and 18 black and white photos. 1 vol, 550 pgs
2025 UK, HELION AND COMPANY
NEW-pb, available mid February 2025 ......$80.00
with a discount of 15% inc
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1-914168
various VAE VICTIS # 168: The Sepoy Mutiny
Magazine includes the strategic wargame of the Sepoy Mutiny (The Indian Rebellion) that took more than two years for the British to regain control in the revolting provinces of the Indian subcontinent. Uses the same mechanisms as The Belgian Campaign, 1815 (VV124) and The Eagles of the Danube (VV144).
Product Information: * One unit: About 2000 men * Map: One connection = several dozen km * One turn: 2 months * Solo playability : 6/10 * Difficulty : 5/10 * Duration of a game : 1.5 to 2 hours
Articles:
* BOARDGAME: Sniper Elite; Downfall of the Third Reich; Vendee militaire; Struggle of Empires; Les Tontons; ASL paras Ste Mere; Second Front; Baltic Approach; TS - Korn of Africa; and China Sea.
* HOBBY: Des etudiants s'invitent au combat 3e partie; Les jeux de role sur Rome; Strategies Viet Nam; Die Festung Hamburg; and Drouet d'Erlon 11.
* FIGURINES: Art de la Guerre : la cavalerie a travers les ages 3e partie; Saga: ce qui change; Scenario Secession; Jouer une campagne Guerre de trente ans; Guerre en Irak avec Au contact; Mini-campagne Silver Bayonet; Hail Caesar 2nd edition; and Mad for War.
* SCENARIOS: ASL; M44
* NEWS RULES: Listes pour Soldiers of Napoleon, Renatio et Gloriam, Rapid Fire : Crete, the airborne Assault, Blood Bilge and Iron balls
* ART of WAR: La revolte des Cipayes 1 vol, 84 pgs
2023 FRANCE, CERIGO EDITIONS
NEW-dj, [French text. Rules in English] ......$28.00
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1-930320
various STRATEGY & TACTICS # 320: Sepoy Mutiny
Sepoy Mutiny is a two-player wargame simulating the rebellion of Sepoy troops in the British Indian Empire in 1857-58. One player represents the British command, and the other the leadership of the Rebels. Both sides are trying to gain control of India.
The game system is based on the one originally presented in our earlier S&T games: They Died with Their Boots On, Volumes 1 & 2 (S&T 236 & 242). It uses an interactive sequence of play in which command, rebellions and events are randomly generated. The British Empire player controls British Regular, Punjab (including Sikh), Loyal Sepoy, Auxiliary and Nepalese forces. The Rebels initially control no forces but will gain them from Sepoy and Rebel Badmashes units which mutiny.
Both players can also mobilize various Princely State forces. Each turn represents roughly two months of time. Each hexagon is about 40 miles across. Each unit represents anywhere from 2000 to 10,000 troops. Leaders represent major commanders, their staffs, and guard troops.
Components: One 22x34-inch map, 176 counters, and magazine. 1 vol, 84 pgs
2019 US, DECISION GAMES
NEW-softcover ......$40.00
with a discount of 10% rct
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