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Books at On Military Matters

Updated as of 5/12/2022

ABBREVIATIONS: dj-dust jacket, biblio-bibliography, b/w-black and white, illust-illustrations, b/c-book club addition.
rct - recent arrival or pending publication, spc - OMM Special Price
9 results found for keywords containing Pickett's charge
1-190933 Drewenkiewicz, John and Poole, Adam

Includes Gettysburg; Brandy Station, Barlow's Knoll, Sickles' Folly, and Pickett's Charge.

Illustrated throughout in color. This series is now well understood as one of the major classics of wargaming history. As with the two previous volumes, Gettysburg provides a detailed study of the actual battle and then uses the military challenges of important phases of the battle to create a series of wargames. In this case Fire & Fury Regimental rules are used and the scale, because of the volume of troops involved, is 15mm. The result gives much food for thought, especially the significance of artillery on the second day.1 vol, 160 pgs 2011 UK, KEN TROTMAN
NEW-dj, back in print ......$60.00
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1-212740 Brown, David

Pickett's Charge is designed for Divisional and larger battles in the American Civil War, with the Regiment being the smallest maneuver element, the Brigade the lowest tactical command. A typical club night action involving several Brigades per side and a full day or weekend handling a Corps or two with ease.

Includes rules for using both 15mm and 28mm figures, suggestions for organizing your armies with a point system, a guide to rating force, and an introductory scenario.1 vol, 82 pgs 2016 UK, TOO FAT LARDIES
NEW-pb ......$36.00
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1-213900 Brown, David

GENERAL d'ARMEE: Rules for Age of Napoleon
First, General d'Armee has no set figure scale as mentioned above, so players will find it easier to field the battalions and regiments required, as they can suit the figure scale to their armies.

Secondly, General d'Armee has a command and control system that concentrates on taskings and actions for brigades as well as certain brigade orders. Thus you can order your artillery to 'redouble their efforts' in order to overwhelm the enemy line, likewise you can do similar with skirmishers before sending in an infantry or cavalry assault. This has the added bonus it that can create those distinct bombardment/skirmish/assault phases of Napoleonic warfare during the game. Combined with this there is also your dollop of friction, as players cannot guarantee that their brigades will act as desired every turn.

Although General d'Armee has battalions as its tactical units, the focus is actually far more on brigades being committed into action with brigade outcomes. Thus you can see brigade attacks of three or four units and defending as a whole brigade, rather than individual units, (although this is also recreated). Therefore entire brigades can be committed and can be successful or defeated.

Firing for all troops types is particularly streamlined and simple to run through, with just negative modifiers thus making it far easier for players to apply. Positive modifiers are achieved by simply adding casualty dice, which hit on a straightforward score of 4, 5, or 6. In addition to this there is no figure removal, the rules represent battlefield attrition and as you move through the casualty levels a units overall battle performance will decline in across the board in firing, charge combat, melee and morale.

Finally there's no morale phase, which I found always slowed and interrupted the gaming process. Morale is either dealt with immediately upon the morale's situation arising, while all recovery and rally aspects are dealt with entirely through the command phase and brigade command rolls. (Players of Pickett's Charge will know exactly how this works.).

All this combines into a very different type of game that moves along quickly, thus is able to cater for quite large games, anything from divisional actions right through to large multi-corps battles for those day long or even weekend long games!1 vol, 106 pgs 2017 UK, TOO FAT LARDIES
NEW-pb ......$38.00
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1-WGAME32 McWilliams, Bob

WARGAMER # 32: Napoleon at Lutzen
GAME: Napoleon at Lutzen. Counters Unpunched.

Magazine Features:
* Lutzen - Historical background and Designer Notes
* Paying the Toll on Hell's Highway - A winning strategy for Hell's Highway (VG)
* Just One More Jump... - Game Review of Arnhem Bridge (Attactix)
* Rommel in the Desert (GameP/Columbia) - Game Review and Designer's Response
* A Hitchhiker's Guide to Computer Wargaming - Carrier Force (SSI), After Pearl (Superware), and TSKFRC 58 (Jagdstaffel)
* Games Rating Chart
* Brigade Level Games of the Civil War - Comparative analysis of: Fury in the West, Gettysburg '77, Forward to Richmond, and Pickett's Charge
* and more1 vol, 60 pgs 1984 US, 3W
AS NEW-unpunched game ......$20.00 rct
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1-2238804 Christini, Luca editor

Civil War sketch book - V4
Alfred Waud was a British-born American illustrator whose lively and detailed sketches of scenes from the Civil War captured the war's dramatic intensity and furnished him with a reputation as one of the preeminent war-artist of his era.

After presenting Metzner's and Forbes' jobs, this fourth volume is dedicated to one of the only two artist present at the Battle fo Gettysburg, and the only eyewitness of Pickett's Charge, in 96 pages full of illustrations, some of which have been colored for the very first time1 vol, 96 pgs 2020 ITALY, SOLDIER SHOP
NEW-pb, [English text], available late June 2020 ......$40.00 rct
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2-216140 Hardy, Michael

GENERAL LEE'S IMMORTALS: The Battles and Campaigns of the Branch-Lane Brigade in the Army of Northern Virginia, 1861-1865
Two decades after the end of the Civil War, former Confederate officer Riddick Gatlin bewailed the lack of a history of North Carolina's Branch-Lane Brigade, within which he had served, complaining 'Who has ever written a line to tell of the sacrifices, the suffering and the ending of these more than immortal men?' Includes 88 images and 12 maps.

Comprehensive history of the unit, including that infamous day at Chancellorsville when its members mistakenly shot Stonewall Jackson. Two months later they were in Pickett's Charge at Gettysburg, and thereafter throughout the titanic battles of 1864. In the meantime we learn of the camp-life and the hard winters of Lee's army. Yet when Lee finally surrendered at Appomattox, the Branch-Lane Brigade was still with him, no longer victors but yet unbowed.1 vol, 408 pgs 2018 US, SAVAS BEATIE
NEW-softcover, available early October 2018 ......$19.00 discount: :15%
..see our AMERICAN CIVIL WAR page for more books on this subject
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1-227380 Knight, Charles

FROM ARLINGTON TO APPOMATTOX: Robert E. Lee's Civil War, Day by Day, 1861-1865
This is not another Lee biography, but it is every bit as valuable as one, and perhaps more so. Focusing on where he was, who he was with, and what he was doing day by day offers an entirely different appreciation for Lee. Readers will come away with a fresh sense of his struggles, both personal and professional, and discover many things about Lee for the first time using his own correspondence and papers from his family, his staff, his lieutenants, and the men of his army.

Lost in all of the military histories of the war, and even in most of the Lee biographies, is what the general was doing when he was out of history's public eye. We know Lee rode out to meet the survivors of Pickett's Charge and accept blame for the defeat, that he tried to lead the Texas Brigade in a counterattack to save the day at the Wilderness, and took a tearful ride from Wilmer McLean's house at Appomattox. But what of the other days? Where was Lee and what was he doing when the spotlight of history failed to illuminate him?1 vol, 576 pgs 2021 US, SAVAS BEATIE
NEW-dj, available late June 2021 ......$40.00 discount: :15% rct
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1-201300 Tucker, Phillip Thomas

BARKSDALE'S CHARGE: The True High Tide of the Confederacy at Gettysburg, July 2, 1863
On the third day of Gettysburg, Robert E. Lee launched a magnificent attack. For pure pageantry it was unsurpassed, and it also marked the centerpiece of the war, both time-wise and in terms of how the conflict had turned a corner-from persistent Confederate hopes to impending Rebel despair. But Pickett's Charge was crushed by the Union defenders that day, having never had a chance in the first place.

The Confederacy's real 'high tide' at Gettysburg had come the afternoon before, during the swirling conflagration when Longstreet's corps first entered the battle, when the Federals just barely held on. The foremost Rebel spearhead on that second day of the battle was Barksdale's Mississippi brigade, which launched what one (Union) observer called the 'grandest charge that was ever seen by mortal man.'

Barksdale's brigade was already renowned in the Army of Northern Virginia for its stand-alone fights at Fredericksburg. On the second day of Gettysburg it was just champing at the bit to go in. The Federal left was not as vulnerable as Lee had envisioned, but had cooperated with Rebel wishes by extending its Third Corps into a salient. Hood's crack division was launched first, seizing Devil's Den, climbing Little Round Top, and hammering in the wheatfield.

Then Longstreet began to launch McLaws' division, and finally gave Barksdale the go-ahead. The Mississippians, with their white-haired commander on horseback at their head, utterly crushed the peach orchard salient and continued marauding up to Cemetery Ridge. Hancock, Meade, and other Union generals desperately struggled to find units to stem the Rebel tide. One of Barksdale's regiments, the 21st Mississippi, veered off from the brigade in the chaos, rampaging across the field, overrunning Union battery after battery. The collapsing Federals had to gather men from four different corps to try to stem the onslaught.

Barksdale himself was killed at the apex of his advance. Darkness, as well as Confederate exhaustion, finally ended the day's fight as the shaken, depleted Federal units on their heights took stock. They had barely held on against the full ferocity of the Rebels, on a day that decided the fate of the nation. Barksdale's Charge describes the exact moment when the Confederacy reached its zenith, and the soldiers of the Northern states just barely succeeded in retaining their perfect Union. 1 vol, 384 pgs 2012
NEW-dj, available mid May 2013 ......$33.00 discount: :15%
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1-197190 Wittenberg, Eric

GETTYSBURG'S FORGOTTEN CAVALRY ACTIONS: Farnsworth's Charge, South Cavalry Field, and the Battle of Fairfield, July 3, 1863
Gettysburg's Forgotten Cavalry Actions examines in great detail three of the campaign's central cavalry episodes.

The first is the heroic but doomed legendary charge of Brig. Gen. Elon J. Farnsworth's cavalry brigade against Confederate infantry and artillery. The attack was launched on July 3 after the repulse of Pickett's Charge, and the high cost included the life of General Farnsworth.

The second examines Brig. Gen. Wesley Merritt's tenacious fight on South Cavalry Field, including a fresh look at the opportunity to roll up the Army of Northern Virginia's flank on the afternoon of July 3.

Finally, Wittenberg studies the short but especially brutal cavalry fight at Fairfield, Pennsylvania. The strategic Confederate victory kept the Hagerstown Road open for Lee's retreat back to Virginia, nearly destroyed the 6th U. S. Cavalry, and resulted in the award of two Medals of Honor.

Gettysburg's Forgotten Cavalry Actions: Farnsworth's Charge, South Cavalry Field, and the Battle of Fairfield, July 3, 1863 boasts several worthy additions: nearly 15,000 words of new material based upon recently uncovered archival sources, including a new appendix that resolves the dispute about where Farnsworth's Charge and Merritt's fight occurred; a walking and driving tour complete with GPS coordinates; and updated photographs to reflect the modern appearance of the Gettysburg battlefield, which now better reflects its 1863 appearance.1 vol, 244 pgs 2011 US, SAVAS BEATTIE
NEW-softcover, available mid December 2011 ......$18.00 discount: :15%
..see our AMERICAN CIVIL WAR page for more books on this subject
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